This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as:
Allowing you to skip ahead when travelling between planets in the galaxy map
Increasing the inventory limits
Improving the appearance of eyes for humans and asari characters
Decreasing the cost of remnant decryption keys and making them more accessible at merchants
Improving localized voice over lip sync
Fixing Ryder’s movements when running in a zig zag pattern
Improving matchmaking and latency in multiplayer
Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game:
More options and variety in the character creator
Improvements to hair and general appearance for characters
Ongoing improvements to cinematic scenes and animations
Improvements to male romance options for Scott Ryder
Adjustments to conversations with Hainly Abrams
These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.
For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.
Patch 1.05 Notes
Improved tutorial placement
Increased inventory limits
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
Improved matchmaking and latency in multiplayer
Added option to skip autopilot sequences in the galaxy map
Decreased the cost of remnant decryption keys and made them more accessible at merchants
Improved logic, timing, and continuity for relationships and story arcs
Improved lip-sync and facial acting during conversations, including localized VO
Fixed an issue with Ryder’s movements when running in a zig zag pattern
Improved the appearance of eyes for human and asari characters
Fixed various collision issues
Fixed bugs where music or VO wouldn’t play or wasn’t correct
Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
Fixes issues related to some saves
Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
Streaming and stability improvements
Airmantharp wrote:People who really can't handle Remnant Sudoku?Looking good, but seriously who needs more decryption keys?
JustAnEngineer wrote:Airmantharp wrote:People who really can't handle Remnant Sudoku?Looking good, but seriously who needs more decryption keys?
Shobai wrote:Various places are reporting the game's been cracked, in under 10 days. Not quite as quick as RE7's 5, but still.
JustAnEngineer wrote:Once you get past level 50, what are you supposed to be spending skill points on? My character has achieved rank 6 Lethal Infiltrator. My companions have all of their skills maxed out. What now?
JustAnEngineer wrote:I finally had time to do the final meridian mission tonight after not playing all week. 99% progression with 24,589 viability points is as far as I can get. My character reached level 76 after 120 hours of game play. I will not complete these four tasks:
Earn your Badge - bugged. Andraknor has no dialogue when I talk to him.
Nomad Shield Crafting - bugged. I purchased this upgrade before I was assigned the quest to craft it.
Roekaar Manifestos - I swear that I've read all of them, but the task remains incomplete.
Remnant Data Cores - I found only 6 of 9. I didn't explore the second or third vaults thoroughly.