Vhalidictes wrote:That said, pretty much all modern consoles (bar possibly the upcoming Xbox) are either slower than (or soon to be slower than) mobile devices, which already have a huge install base (and therefore, developer attention).
There are battles left to fight, but that war is over already. The current fight is between VR headsets and, well, HDMI-out to see how (not if) phones output their games to a larger canvas.
Last I knew (which wasn't that long ago), mobile devices were having trouble getting to even half a TFLOP. The OG XB1 is 1.3 TFLOPS, the PS4 is 1.7, the PS4 Pro is 4.2 IIRC, Scorpio is rumored to be 6, and the traditional min spec for PC VR (970/1060/290/480) starts around 3.5. Also consider power use: there's no way to fit anything close to a 1060 in a fanless tablet on 14nm. By the time a 10W tablet can do what a 100W card can do today, the 100W cards will have moved on to yet better things.