nico1982 wrote:whm1974 wrote:Beg your pardon, but since most console games are limited to 720p@30fps, that is being [i]crippled[./i] And there is no good reason why Destiny(and other console exclusives) is not on the PC.
Such comments make me miss the the PSX 240p era - and earlier - when games were either fun or not fun.
Eh, nothing wrong per se with higher standards as long as they don't get unreasonable. I try to play games at higher than 30 FPS because they improve the controls as much if not more as they improve the graphics. For games that can't run that high? Depends on the game. Some I point blank avoid if precision is needed. I can't run nu-DOOM higher than 40 FPS most of the time, and usually it's between 20 and 30. But, precision isn't as needed in a game where you bounce around more than friggin' Mario and Sonic. Something like Sniper Elite, which while arcadey, still relies on precision more than many games where you shoot peoples(Not a typo) and animals... I want 40 FPS for that minimum. My eyes have trouble registering the difference between 50 and 60, FWIW. I can tell from 45 to 50.
That said, many PS1 games were filled with slowdown, and the N64 had it even worse. Hell, some N64 games
hurt my eyes because of the slowdown. Others the slow FPS interfere with the gameplay enough to turn me off. One of the(Many) reasons I dislike OoT is because it is so slow it's hard to move with precision. That was a problem I had as a kid, let alone now. The 3DS port ups the framerate by 50% to 30 FPS, and that is a massive improvement and enough to make it workable for someone like me, considering it's a slow paced game.
As for resolution? That can be a big problem with games that are darker colored, rely on fine details or both, depending on the quality of the scaler you have access to. I have to play Evolve at my monitor's native res, 1920x1080, despite it running fairly bad on all low aside from the res. It has the problem of both. Fine detail in that game being weakpoints on monsters plus catching them out of the corner of your eyes, plus almost all levels take place at night. I have a GTX 660 and let me tell you, the scaler is
crap. It brightens the image in a way that washes it out massively as well as blurring it the hell out. This is if I step down to 1600x900. No lower. Not nearly as much of a jump as if I had lowered it to 1280x720.
What I am saying is there's a gray area. Sometimes it's not about spoiled PC gamers(And yes, y'all exist. Nothing wrong with compromise, people). Sometimes? The visuals can interfere.