Personal computing discussed
Vhalidictes wrote:Sounds like you've covered most of the bases... for your video card drivers and the game itself.
A few things to look at:
1) Any programs running in the background that are taking a lot of CPU time? Low frames can be a sign that too much else is going on. You might want to check Task Manager before the game starts.
2) Is your video card hardware (and its associated memory) running at full speed? I had a similar situation where my card was consistently running at desktop clock rates even when running games.
JustAnEngineer wrote:You should expect game performance to vary depending on how many characters are on the screen at one time. In the busiest boss fights with hundreds of players, if you're trying to render every character's wardrobe and post-processed weapons effects at the highest detail, there's too much for the CPU and the graphics card to keep up with. Do you get better performance in the mostly-empty guild hall than when everyone in the game is trying to kill Jormag at the same time for a daily achievement? What resolution are you using for the game? Are your settings similar to mine?
http://i230.photobucket.com/albums/ee12 ... /gw006.jpg
(Click on the magnifying glass to enlarge the image to fill your browser window. In Firefox, you can then right-click "view image", then click again to view it at native resolution (2560x1600).)
You should expect your GeForce GTX980 to provide performance at 1920x1080 equal to or better than my GeForce GTX980Ti does at 2560x1600.
Vhalidictes wrote:Vinceant, any kind of overclocking or monitoring utility will show that the video card clocks are either not changing or not correct.
I do have an idea to try and determine the problem: Does changing the resolution change the framerate significantly? If not, and if you've eliminated CPU issues, then that means the video card isn't being fully used.
Is the game running off an SSD? Some games (MMOs, mainly) stream so much texture data so often that the video card might be waiting on disk access.
Vinceant wrote:https://www.techpowerup.com/gpuz/I don't think it's been downclocked... but how do I know for sure?
JustAnEngineer wrote:Vinceant wrote:https://www.techpowerup.com/gpuz/I don't think it's been downclocked... but how do I know for sure?
My GPU core runs at 135 MHz at the desktop and at 1265 MHz while GW2 is running.
d@mn'd wrote:Hello, I play Guild Wars 2 also. And I too have noticed a drop in performance lately, to be honest most players have. The general consensus is that it is a server issue. Keep in mind the GW2 team has ways of managing the digital glut in data, like hiding the mini's. So if you don't see any mini's you know the servers are getting overloaded and cannot handle the visual fluff. Nevertheless, every update is rough, and the last expansion was brutal, eventually things calmed down, whether that means the code was further DE-bugged is a mystery.
For me, WVW and PVP kill my system in every area. The best place to really test your system is in a PVE dungeon; fewer players = fewer variables. If your setup can handle a dungeon then you are fine. And play with your graphic setting there too (test the full run of the dungeon). Good luck.
LostCat wrote:I have heard recent changes to WDDM in Windows 10 have caused problems with dx9 game perf, though I honestly wouldn't know.
Got any other dx9 games to test?
Vinceant wrote:Your GPU should be slowing down a bunch at the desktop and when the game shows the loading screens between maps. Are you folding proteins, mining altcoins, transcoding video or doing something else unnecessary with your GPU when it should be devoting its full resources to its primary job - gaming?JustAnEngineer wrote:Yeah, I checked that. My GPU doesn't downclock on the desktop according to GPU-Z,Vinceant wrote:https://www.techpowerup.com/gpuz/I don't think it's been downclocked... but how do I know for sure?
My GPU core runs at 135 MHz at the desktop and at 1265 MHz while GW2 is running.
Kretschmer wrote:Guild Wars 2 just plain runs poorly. It could be slow on my Core 2 Duo and GTX 460. It was slow on my Ivy Bridge/660Ti/290X. And there are still parts that slow down to embarrassing lows on my 7700K/1080Ti. All fresh installs.
strangerguy wrote:I still have fond memories of the game but I quit after the Ascendend gear patch which turned the endgame into a WoW-esque gear grind that I despised and got tired of in as a former WoW addict.
Kretschmer wrote:Guild Wars 2 just plain runs poorly. It could be slow on my Core 2 Duo and GTX 460. It was slow on my Ivy Bridge/660Ti/290X. And there are still parts that slow down to embarrassing lows on my 7700K/1080Ti. All fresh installs.
Vinceant wrote:I'd think if WDDM was cutting DX9 performance potentially in half it would be a much wider reported issue, though.
Edit= So as a quick aside, I did some benchmarks in passmark just now. The DX9 test and the memory and processor tests seem to fall in line with similar hardware other users have benchmarked with the software.
Vinceant wrote:I also noticed the "bus interface load" sensor. Which was at 10% or lower the whole time.
moriz wrote:GW2 is strangely sensitive to PCI-e bandwidth. if you aren't getting a full 16x connection, the game would often start stuttering. there's been quite a few people who solved performance issues by simply reseating their video cards, or changing to a different slot.
this is ESPECIALLY noticeable on external GPU docks. my dell XPS 15 only has a 2x connection on its thunderbolt 3 port. this isn't an issue in any game EXCEPT GW2, where my performance would vary between 60+ to ~1 fps depending on the scene and models on screen. it gets so bad, that the USB sound card i have running off of the dock would start stuttering alongside the game.
Vinceant wrote:Anyway, so I tried Planetside 2. Ran at 60 the whole time, even in heavy combat. Also, god that game is awful.