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Concupiscence
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Tue Dec 05, 2017 2:27 pm

cphite wrote:
Concupiscence wrote:
Works a treat on my Ryzen 1700 with GTX 1050 Ti at 1080p, hovering around 60 fps with the High detail preset. One interesting thing I noticed was that with full detail performance metrics enabled the CPU redlined on a pretty regular basis despite ideal green GPU usage. After a minute I realized that the CPU was bored, with 16 threads feeding a graphics card and none of them reliably utilized more than around 40%, with average values in the 15-25% range. Time to jump to a GTX 1070 soon, I reckon.


So I am guessing my GTX 645 is not quite going to cut it... :D


From the vids of people with GTX 650s attempting to play the game on YouTube... yeah, probably not. A lot of it comes down to video RAM consumption: Wolf II wants a lot, and a gig won't stretch quite far enough. Good news is that a GPU peppier than a 645 wouldn't be hard to come by these days... and a 750 Ti manages pretty handily at 720p.
Last edited by Concupiscence on Tue Dec 05, 2017 5:38 pm, edited 1 time in total.
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cphite
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Tue Dec 05, 2017 2:44 pm

Concupiscence wrote:
cphite wrote:
Concupiscence wrote:
Works a treat on my Ryzen 1700 with GTX 1050 Ti at 1080p, hovering around 60 fps with the High detail preset. One interesting thing I noticed was that with full detail performance metrics enabled the CPU redlined on a pretty regular basis despite ideal green GPU usage. After a minute I realized that the CPU was bored, with 16 threads feeding a graphics card and none of them reliably utilized more than around 40%, with average values in the 15-25% range. Time to jump to a GTX 1070 soon, I reckon.


So I am guessing my GTX 645 is not quite going to cut it... :D


From the vids of people with GTX 650s attempting to play the game on YouTube... yeah, probably not. A lot of it comes down to video RAM consumption: Wolf II wants a lot bit, and a gig won't stretch quite far enough. Good news is that a GPU peppier than a 645 wouldn't be hard to come by these days... and a 750 Ti manages pretty handily at 720p.


I am looking into getting either a 1050 or 1060 after the holidays... depends on what's on sale. I don't want to spend too much; but also don't want something that's already obsolete out of the box...
 
Concupiscence
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Tue Dec 05, 2017 4:24 pm

cphite wrote:
Concupiscence wrote:
cphite wrote:

So I am guessing my GTX 645 is not quite going to cut it... :D


From the vids of people with GTX 650s attempting to play the game on YouTube... yeah, probably not. A lot of it comes down to video RAM consumption: Wolf II wants a lot bit, and a gig won't stretch quite far enough. Good news is that a GPU peppier than a 645 wouldn't be hard to come by these days... and a 750 Ti manages pretty handily at 720p.


I am looking into getting either a 1050 or 1060 after the holidays... depends on what's on sale. I don't want to spend too much; but also don't want something that's already obsolete out of the box...


The 6 gig 1060 should be very much up your alley, then. I like my 1050 Ti alright, and it's dynamite within its power consumption window, but it can't run 1080p with full details blasted on the most demanding titles, and I'm running a 1440p display... :-\
Workstation: Ryzen 1700, 16 gigs RAM, GTX 1050 Ti, Win10 Pro x64
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Forge
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Tue Dec 12, 2017 12:18 pm

I don't understand trying to "get by" with a mid to low end GPU anymore. It's not like we're on 6 month cycles anymore, real new GPU releases seem to have fallen into an annual tick-tock, so you can easily get 2 or 4 years out of a graphics card anymore. New Colossus is pretty at UHD with all the settings maxed, too.
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DPete27
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 5:28 pm

@ Topinio - You have a Vega card and you're running a fairly early driver version since Vega's launch. I'd highly suggest keeping your drivers up to date, especially when you own a newly released card and are playing a newly released game. Driver updates are put out to fix issues, many of which you may be experiencing simply because you're on an older driver version.
Less pertinent, what's your reason for not wanting OS updates?
Last edited by DPete27 on Wed Dec 13, 2017 5:32 pm, edited 1 time in total.
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Concupiscence
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 5:31 pm

Forge wrote:
I don't understand trying to "get by" with a mid to low end GPU anymore. It's not like we're on 6 month cycles anymore, real new GPU releases seem to have fallen into an annual tick-tock, so you can easily get 2 or 4 years out of a graphics card anymore. New Colossus is pretty at UHD with all the settings maxed, too.


Some just don't have a lot to budget for the hobby and have to make do. I'm lucky to be able to plop down a few hundred bucks for a graphics card every few years if need be, but don't imagine I'm anywhere near the majority of people.
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DrDominodog51
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 5:49 pm

Am I the only person who laughed at the minimum requirements having a R9 290 and the recommended requirements having a RX 470?

Regardless, the game seems interesting. I've never played an ID Tech game, but I've played quite a bit of UT 2016. If the gameplay is any similar, I might pick it up.
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Concupiscence
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 5:51 pm

DrDominodog51 wrote:
Am I the only person who laughed at the minimum requirements having a R9 290 and the recommended requirements having a RX 470?

Regardless, the game seems interesting. I've never played an ID Tech game, but I've played quite a bit of UT 2016. If the gameplay is any similar, I might pick it up.


The minimum requirements are bonkers: people have uploaded videos to YouTube of it plowing along amiably on a Core i3, and there's no shortage of people running it successfully on a 750 Ti at 720p. I don't know why they do these things.
Workstation: Ryzen 1700, 16 gigs RAM, GTX 1050 Ti, Win10 Pro x64
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Topinio
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 6:19 pm

DPete27 wrote:
@ Topinio - You have a Vega card and you're running a fairly early driver version since Vega's launch.
Um, no I'm not. I'm running 17.11.4, which was current until yesterday, and will install yesterday's release at the first opportunity, probably the weekend.

DPete27 wrote:
I'd highly suggest keeping your drivers up to date, especially when you own a newly released card and are playing a newly released game. Driver updates are put out to fix issues, many of which you may be experiencing simply because you're on an older driver version.
If you're referring to my post from 29th October when I was running 17.10.1 (10th October) and was posting a complaint that 17.10.2 (24th November) and 17.10.3 (27th October) failed to even work on Windows 10 1607 ... and, well, that was a long time ago, and I was complaining that despite trying to keep my drivers up to date within days I couldn't because the releases were borken. And the complaint was that the newer drivers created problems for me, not fixed any that I actually suffered from. Also, I'd highly suggest being less patronising :P

DPete27 wrote:
Less pertinent, what's your reason for not wanting OS updates?
Regarding my selection of a CBB branch, that's just a choice of stability over features, fully ingrained at this point just like patching on day 1 is. IMO updates = good, feature upgrades = potentially good but need to be treated with caution.
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Forge
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Re: Wolfenstein II: The New Colossus – PC Specs and Features

Wed Dec 13, 2017 10:15 pm

Concupiscence wrote:
Forge wrote:
I don't understand trying to "get by" with a mid to low end GPU anymore. It's not like we're on 6 month cycles anymore, real new GPU releases seem to have fallen into an annual tick-tock, so you can easily get 2 or 4 years out of a graphics card anymore. New Colossus is pretty at UHD with all the settings maxed, too.


Some just don't have a lot to budget for the hobby and have to make do. I'm lucky to be able to plop down a few hundred bucks for a graphics card every few years if need be, but don't imagine I'm anywhere near the majority of people.


True, and I don't mean to seem like I'm sneering down my nose at anyone, but a GTX 650 was 109$ when it launched in 2012. It was never a great card, and it was never expensive. Rather than buy a new game for 40-50-60$ or more, why not skip one or two, and get a current GPU? It makes all your old games play tons better as well. I'm not exactly affluent, I've got a mortgage, wife, and three kids, and I bought a 1080 Ti without too much fuss. The rest of the box ages lots better, I have an i7-4790K that was 300$ when I bought it brand new in spring 2014. I've been thinking about upgrading it, but why? The new stuff isn't that much faster. Board is roughly contemporary, and sure, my ram was expensive, but I have 32GB and no need to upgrade there either. If you plan ahead, it lasts longer. If I hadn't moved to a 4K monitor when I did, I could probably still be on the GTX 970 I bought a few months after the 4790K rig. I didn't throw out 2-3K$ on my machine, more like 1-1.5K, and barring a few nice and timely upgrades along the way, my setup is pretty much 3-3.5 years old, and capable of all the latest games at high quality.

I guess the point I'm trying to make is that 300$ in the right place, at the right time, can avoid 3 or even 4 100-150$ "make do" replacements. I'm not trying to single anyone out, it just seems that a significant minority of people could use some coaching in not just WHAT to buy, but WHEN to buy. For instance, right now is really not a good time to invest in any Nvidia 10 series cards. Volta's launch is sometime in Q1, last I checked, and while there won't be a low end Volta at launch, most likely, the prices for cards from the previous generation tend to tank hard right after announcements.
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