Personal computing discussed
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
Heiwashin wrote:Wow is this the first thread about this game? Crazy considering its all the rage right now for the pvp community.
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
boberson105 wrote:H1Z1 and PUBG are designed by the same person though.
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
Heiwashin wrote:boberson105 wrote:H1Z1 and PUBG are designed by the same person though.
No, they aren't.
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
DPete27 wrote:The one saving grace that the "traditional" PvP games have is that when you die, you simply respawn and are right back in the action (despite being unrealistic). So even if you suck, you still get to play. In PUBG/Fortnite, once you die, you're out. Back to the lobby to search for a new match, wait around in the staging area for a couple minutes for the match to start, then skydive onto the map and begin the process of acquiring weapons all over again.
LostCat wrote:Cross platform play just went live for Fortnite including PC/PS4/Xbox and mobile.
DPete27 wrote:Does this mean what I think it means? I could be playing on my PC against someone on their phone? Yeesh! How do they overcome the input disadvantages (in a fair manner). I don't appreciate having to be pinpoint accurate on my PC while some console chump simply has to get their crosshair inside a 10' circle around my character to hit me.
DPete27 wrote:Does this mean what I think it means? I could be playing on my PC against someone on their phone? Yeesh! How do they overcome the input disadvantages (in a fair manner). I don't appreciate having to be pinpoint accurate on my PC while some console chump simply has to get their crosshair inside a 10' circle around my character to hit me.