The Egg wrote:
Finally got around to picking up Diablo late last evening.....and then subsequently ended up playing it for much longer than I should have.
At it's core, It's still very fun (obviously). The graphical quality is as-expected (maybe even slightly better than; with the adjustments), but something about the in-game framerate strikes me as "off". It seems to be internally locked at 30fps (or maybe even lower), which I don't previously remember being an issue. The tedium of dealing with the UI also wears on you a bit, but as expected.
Diablo 1 has always been locked at 30FPS. You just got spoiled rotten by faster framerate and gameplay found in Diablo 2 and 3.
Remember that Diablo 1 was designed for a 486 or equivalent as a baseline with some sort of SVGA card with VESA support.
I dunno....I gave all of that full consideration, and even after my eyes had adjusted to the graphical downgrade and a good couple hours of playing, it still didn't seem right. It's possible that the old CRTs were doing something to smooth-over the issue and make it less noticeable, but my seat-of-the-pants impression was that the implementation wasn't quite right, or I needed to tweak a setting somewhere.
I'm also running 144hz on the desktop, so maybe it has something to do with the rate not dividing evenly into it, and/or I need to mess around a bit more.