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{Resident Evil 2 | DMC 5} + DX12 = Object flickering

Sat Mar 09, 2019 6:48 pm

I've been having this weird glitch when I'm trying to play anything that runs on the RE engine (RE2, and DMC5) in DX12 mode. Anytime I start the game, all the objects flicker randomly, from the characters to the world models, and it happens randomly. I can't find any reference on this bug online either.

While I can confirm that both games work in DX11 mode, with better performance, I would like to know what is going on! This happens on my RX 580, however it does not happen on my 2x SLI GTX 1070. Do you know what could be happening?

PS: Running Radeon 19.3.1 as well... but it happened in previous versions as well.
Ryu Connor
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Re: {Resident Evil 2 | DMC 5} + DX12 = Object flickering

Sat Mar 09, 2019 7:34 pm

The RE engine does not have a good implementation of DX12. While it might be an AMD specific quirk, I'm not sure it's worth worrying about.
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