Personal computing discussed
Waco wrote:Would that be the Xbox XXX ?I'm surprised it's not abbreviated "Xbox SeX" yet.
Waco wrote:I'm surprised it's not abbreviated "Xbox SeX" yet.
Igor_Kavinski wrote:They should change the name altogether. Xbox has always been harder to pronounce than PS4 or PS5. Funbox is easier to pronounce.Other contenders are Ubox and Zbox. Might have to buy out Zotac for that last one. Or make a deal with them to give them free Windows licenses forever.
just brew it! wrote:I'm not angry at all. Just amused. In an "I wonder how much money they paid some high-priced industrial design consultant to come up with this?" sort of way.
just brew it! wrote:I'm not angry at all. Just amused. In an "I wonder how much money they paid some high-priced industrial design consultant to come up with this?" sort of way.
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
・ゲームにおいて最大8K解像度出力まで対応
Google Translation:Supports up to 8K resolution output in games
Heiwashin wrote:just brew it! wrote:I'm not angry at all. Just amused. In an "I wonder how much money they paid some high-priced industrial design consultant to come up with this?" sort of way.
I can definitely imagine the 4 hour meeting where some guy uses every corporate talk jargon to explain why this simple design is the new mind blowing design of the future.
Igor_Kavinski wrote:https://blog.purestorage.com/directflash-enabling-software-and-flash-to-speak-directly/
https://www.tweaktown.com/news/69440/ps ... index.html
Crazy if consoles beat PCs in raw I/O using software defined flash.
Waco wrote:Even QLC will outlast almost all consumer workloads. It's not even an issue with TLC.
Igor_Kavinski wrote:Gamers stress their hardware a bit more than the typical consumer.
Igor_Kavinski wrote:Also, most popular games receive gigabytes of updates on a regular basis.
Igor_Kavinski wrote:That's not the case with application users since applications are often tiny compared to games.
Igor_Kavinski wrote:Can you imagine the havoc wreaked on the poor SSD by Microsoft's nextgen cloud based Flight Simulator alone? It might use a sizable portion of the SSD for its game cache files and will repeatedly overwrite it with new data when you fly to different regions/cities.
Glorious wrote:If actually using SSDs as storage is abusing them, why are they so popular?
Igor_Kavinski wrote:My concern is longevity of the console hardware. If your console suddenly goes kaput coz your SSD flash burned out, wouldn't you be pissed?
Igor_Kavinski wrote:A decent hard drive might last 5 years or even more.
Igor_Kavinski wrote:An SSD can get burned in almost half that time if it's written to enough. In this respect, SSDs are more "fragile". Are Microsoft and Sony going to limit the number of writes to enhance the life of the console?