My general video game patterns recently are: Factorio (Management), Puyo Puyo Tetris (Arcade Puzzle / Couch Gaming. 1 to 4-player competitive Tetris), and Cuphead (Arcade Couch Gaming 2-player Co-op sidescrolling shump. Similar to Contra but more cartoony)
Ceasar 3, Pharoah, and Age of Empires 2 have been my "nostalgia" games. But Factorio is the superior management game these days.
Is there any genre you're into?
RTS has been the only games I've come back to consistently. Played alot of UT2k3/UT2k4 back in the day. I'll probably give it a play just to see how it looks with maxed settings. I enjoyed running through Doom3 and Far Cry.
Factorio looks interesting. I'll give that a shot.
From the RTS Genre, Company of Heroes 2 was excellent from what I've played of it. Probably the best "modern" RTS game (where "modern" is anything published after Starcraft 2). The game could use a bit more polish, but the core gameplay was clearly well put together.
If you're going into Factorio, I suggest enabling experimental and maybe even buying directly from the developer at factorio.com. You can get Headless Linux binaries, .ZIP files for easy Windows deployment, etc. etc. https://factorio.com
If you ever wanted to do a multiplayer server, getting those packages directly from the dev is better. I mean, he'll let you in with a Steam key, but... I like to cut out the middleman (steam takes 30% revenue off as tax. The developer deserves the money instead since all those .zip files and headless linux server binaries aren't distributed through steam...). Also, just play the "experimental" build. The developer is extremely good, and the "experimental" build is stable as all heck. 0.17 has a LOT
of quality-of-life upgrades: a superior toolbar, a superior train-GUI, etc. etc. 0.17 (current experimental) is strictly superior to 0.16 (current stable) in every way possible, and I've never had a crash.
What makes 0.17 "experimental" is that the developer is still doing balance changes. So your Factorio builds may stop working if you keep updating. It may not sound like much, but changing the recipes for balance can completely destroy your designs, forcing you to start over from nearly scratch. But you always have the option of just... not updating... in those cases.
EDIT: Now that I think of it, all the balance changes were done a long time ago. I'd think that 0.17 is probably going to be hitting "stable" soon, its got over 40+ patches now, so its really mature.