Personal computing discussed
Captain Ned wrote:Is it the original MOO in a remake/reskin?
Chrispy_ wrote:Firewatch (it's really rather good and it has only just started getting into it the cool bit, I think).
synthtel2 wrote:Descent (with D1X Rebirth). 1995 seems to have had a clue about level design and AI (!?!) that a lot of modern devs don't, and I'm not finding its graphics bothersome like a lot of other early 3D stuff. It's one of the first games I remember playing as a kid (possibly in '00/'01?), it's living up to the nostalgia perfectly, and I'm now even more hyped about Underground / Sublevel Zero / etc.
The Egg wrote:synthtel2 wrote:Descent (with D1X Rebirth). 1995 seems to have had a clue about level design and AI (!?!) that a lot of modern devs don't, and I'm not finding its graphics bothersome like a lot of other early 3D stuff. It's one of the first games I remember playing as a kid (possibly in '00/'01?), it's living up to the nostalgia perfectly, and I'm now even more hyped about Underground / Sublevel Zero / etc.
Interesting. I never did get a chance to play anything in the Descent series, despite wanting to, and seeing plenty of commercials.
just brew it! wrote:The Egg wrote:Interesting. I never did get a chance to play anything in the Descent series, despite wanting to, and seeing plenty of commercials.
Random Descent trivia: My son was the speedrunner for the Descent II segment of GDQ this year. I was home sick Tuesday, so I got to watch the livestream. He finished in just over 40 minutes; he was kind of pissed off because he thought he could come in under 40, but encountered an AI glitch in one of the levels which caused a bot to get stuck in a doorway, resulting in the loss of 30 seconds or so.
The Egg wrote:just brew it! wrote:Random Descent trivia: My son was the speedrunner for the Descent II segment of GDQ this year. I was home sick Tuesday, so I got to watch the livestream. He finished in just over 40 minutes; he was kind of pissed off because he thought he could come in under 40, but encountered an AI glitch in one of the levels which caused a bot to get stuck in a doorway, resulting in the loss of 30 seconds or so.
Ehhhhhhh.......I used to be able to do that stuff in my teens, but speedrunning through an early 3D games sounds like nausea to me. I'm not even sure how well I'd tolerate Descent under normal circumstances.
JustAnEngineer wrote:Stellaris. I picked it up during the Steam sale. Games seem to take an epic amount of time.
Vhalidictes wrote:JustAnEngineer wrote:Stellaris. I picked it up during the Steam sale. Games seem to take an epic amount of time.
Its fun is only exceeded by its slowness.
Chuckaluphagus wrote:I like the slow pace of it, actually - it's simultaneously engaging and relaxing. A friend and I have been playing a game together online after our respective kids go to bed, it works really well as a late-evening game with friend(s).
Hawkwing74 wrote:Chuckaluphagus wrote:Slow games, passive AI are ok with me. I like winning and I don't have the time or mental energy to devote to being an expert of new games these days.
Jigar wrote:Please help, I have been playing DOTA 2 since past couple of weeks. Extremely addictive, oh and i just love how people start cursing each other and call each other noob as soon as their team starts losing.
DancinJack wrote:Jigar wrote:Please help, I have been playing DOTA 2 since past couple of weeks. Extremely addictive, oh and i just love how people start cursing each other and call each other noob as soon as their team starts losing.
What did you expect? This quote is exactly what Dota is. It IS fun, but the number of twelve year old ass-hats playing that go berserk at the smallest things is beyond infuriating.