Ifalna wrote:ptsant wrote:I guess Intel had been keeping these for 2025, until suddenly ... competition happened.
Whatever your preferred platform (AMD or Intel). This is good news.
Unless said competition leads to a significant bump in single threaded throughput, most consumer workloads won't give a damn, and so will non gullible consumers.
With the exception of games, almost all workloads are either (a) trivial for a modern CPU (excel, word, watching youtube, typing emails) or (b) parallel (video creation/compression, photo editing, rendering, file compression, compilation, simulation/modeling, scientific applications). And I'm not talking server here (VMs, DBs etc). Even gaming will slowly transition to using more and more threads, as programmers figure the algorithms and invest the time to build the infrastructure. As I've said before, if only 2-3 AAA 3d engines transition to using more threads (3-4 instead of 1-2) then all of a sudden 80% of games will benefit. It takes time and money to do this, but it is not inherently impossible.
Single threaded performance was "free" for the programmers while it lasted. There will be improvements, but right now the jump from 4c to 8c or 12c or more is much bigger than the yearly sub-10% single-threaded improvement.