Yeah, it is much more accurate to call it GPU/CPU output sync or such but that would have too much branding overlap with Freesync. The *sync branding is a bit crowded too with loads of other unrelated stuff.
I can see this being pick-up in the eSports arena and Nvidia copying it in with their next generation of GPUs.
Damage is still working hard on finding ways to improve the end-user experience outside of brute force hardware prowess. The folks at Nvidia, please take a hint.
Last edited by Krogoth
on Sat Jun 15, 2019 8:25 am, edited 1 time in total.
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