Personal computing discussed
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Early demos of the Project Scorpio hardware have shown its ability to handle 4K, 60fps gaming
whm1974 wrote:Early demos of the Project Scorpio hardware have shown its ability to handle 4K, 60fps gaming
Yeah right, High end gaming computers struggle to do this.
Anyway, it doesn't surprise me that with Mods PC games are climbing towards 32GB of memory usage.
whm1974 wrote:Early demos of the Project Scorpio hardware have shown its ability to handle 4K, 60fps gaming
Yeah right, High end gaming computers struggle to do this.
Anyway, it doesn't surprise me that with Mods PC games are climbing towards 32GB of memory usage.
lmc5b wrote:Doesn't surprise me, you need to realise that pc gamers want 4k and ultra settings, while on the console side they keep everything the same and just increase the resolution to 4k.
whm1974 wrote:Yeah right, High end gaming computers struggle to do this.
"The crazy story here is that we've gone over our PC ultra settings and for everything that's GPU-related, we've been able to max it - and that's what we're running at, 88 per cent," says Tector, pointing to the utilisation data at the top of the screen. Right beneath it is the anti-aliasing setting - 4x, or rather 8:4x using the Radeon EQAA hardware AA.
LostCat wrote:whm1974 wrote:Yeah right, High end gaming computers struggle to do this.
They've already shown it with the Forza devs (not sure if it was 6 or Horizon 3) where they did 4K 60fps on Scorpio with a lot of power left on the table.
http://www.eurogamer.net/articles/digit ... full-story bit of a long article but it's got the info anyway
whm1974 wrote:Even so, how much work did the developers had to do to get this to work?
LostCat wrote:whm1974 wrote:Even so, how much work did the developers had to do to get this to work?
I think I'll let the article speak for itself. The fact of the matter is this thing is going to have more power than a huge chunk of PCs so I'm rather excited about it.
whm1974 wrote:I believe it when I see it. This wouldn't be the first time game consoles have fallen way short of marketing claims.
LostCat wrote:Holy **** Xbox One X? And some people thought Ryzen was bad
I wonder if MS just goes out of their way to pick dumb names.
sophisticles wrote:whm1974 wrote:Early demos of the Project Scorpio hardware have shown its ability to handle 4K, 60fps gaming
Yeah right, High end gaming computers struggle to do this.
Anyway, it doesn't surprise me that with Mods PC games are climbing towards 32GB of memory usage.
Why do so many people have such a hard time understanding that a gaming consoles are purpose built computers, with a very light weight, optimized OS and games are destined solely for them are also highly optimized to run on said hardware.
So called high end gaming computers are still general purpose systems with off the shelf commodity OSes.
Just look at the PS2, using just 70 PS2's scientists where able to create a supercomputer, for just 50 grand:
https://www.geek.com/games/researchers- ... er-553365/
I believe that Scorpio will be able to handle 4k60 games, if said games are designed from the ground up with the Scorpio in mind.
The Egg wrote:LostCat wrote:Holy **** Xbox One X? And some people thought Ryzen was bad
I wonder if MS just goes out of their way to pick dumb names.
Wow........just....wow.
*facepalm*
Can anyone tell me how to get a job with Microsoft's marketing team? I can show up to work belligerent drunk every day, and just blurt out the dumbest crap I can come up with. I'll be head of marketing in no time.
LostCat wrote:Holy **** Xbox One X? And some people thought Ryzen was bad
I wonder if MS just goes out of their way to pick dumb names.
southrncomfortjm wrote:It all started with calling the third Xbox the Xbox One. They should have just called it the Xbox One Elite, or just left it as Xbox One Scorpio.
The Egg wrote:southrncomfortjm wrote:It all started with calling the third Xbox the Xbox One. They should have just called it the Xbox One Elite, or just left it as Xbox One Scorpio.
No......it started a loooong time ago, with their flagship product.
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TwistedKestrel wrote:To address the original post, don't forget that consoles have VRAM and system RAM welded together. By that measure gaming PCs are more than keeping up. I still don't think any PC game breaks more than 8GB of total system RAM usage, but I could be wrong
whm1974 wrote:titles recommending 16GB of memory since last year.
The Egg wrote:Wow........just....wow.
*facepalm*
Can anyone tell me how to get a job with Microsoft's marketing team? I can show up to work belligerent drunk every day, and just blurt out the dumbest crap I can come up with. I'll be head of marketing in no time.
Vhalidictes wrote:The "XP" in Windows stood for "Experience"... supposedly.
16GB of RAM seems to be the standard for gaming desktops for at least a year now, although I still haven't seen 8GB PCs have any kind of problems even with the newest games.
LostCat wrote:Arkham Knight was one of a few that seemed a bit more stuttery with 8GB
DPete27 wrote:Wasn't Arkham Knight stuttery on ANY combination of hardware?
The Egg wrote:No......it started a loooong time ago, with their flagship product.
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