Mon Jul 22, 2019 4:30 pm
Visually, a 24" 1440p monitor is 122 pixels per inch, whereas a 24" 1080p monitor is 91.8ppi. A 27" 1440p monitor is 108.8 ppi. Without Windows' scaling, the higher the ppi, the smaller everything looks onscreen. Windows ppi scaling does counteract the size issue whilst maintaining the increased density/clarity.
Also, the more pixels your PC has to draw, the more graphics horsepower it takes to do so. Therefore, it will take more GPU to drive a 1440p monitor than a 1080p one. You're probably in the $200 GPU range for 1080p and $350 for a 1440p one. That price structure is unlikely to change much in the future.
Then consider the field of view (FoV) that a monitor takes up and its effect on "in-game immersion". In my opinion, 27" is the sweet spot for being large enough to provide an immersive experience, and once you get over 32" it's too big from a "normal" (aka fingertips) sitting distance.
Last edited by
DPete27 on Tue Jul 23, 2019 8:05 am, edited 1 time in total.
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