I was all set to feel bad for bumping this thread that hadn't been posted in since August, but then I saw that the next most recent post was from 2014, so ...
Anyhow, my main portfolio lives here:
http://brianprince.squarespace.com/3D and 2D, professional and personal. Pro work includes projects like
SW:TOR,
Halo Wars, etc. I'm mostly using 3DS Max, Unity, and Sketchbook Pro lately. Learning Substance Painter.
edit: PenGun - wow, Fractint! That takes me back. I used to use it to generate DXF terrain meshes for my 3D Studio (v1) renderings.