You guys kill me with your 3dmark numbers and exacting framerates. If the game is playable satisfactorily on the resolution and settings you like then what does it really matter? This is nothing more than flexing epeen. (notwithstanding the microstutter that ticks me off)
That's kind of the point of the thread, though. It's an attempt to build up some data on configs that may nor may not be tested by sites like TR and Anandtech. This would allow another person to come in, look at the data, and say "Hmm...this person here has a config similar to what I'm looking at, and play at settings I want to play at, but in game [xyz] the performance isn't quite good enough!" and make a decision from there. It doesn't even necessarily need to be objective, I think that frametimes (not 99th percentile, but looking at a whole frametime plot) would definitely allow people to get a feel for how it plays.
There's a new Top Gear on tonight so I probably wont' be able to do much more testing, but I did manage to download the same games I tested on my main rig yesterday, onto my old, last night. Hopefully I can at least do those tests tonight. I don't have a huge resolution monitor to test various screen sizes, but I will try and get some different settings configs tested on the monitors I have available (22" 1680x1050, 21.5" 1600x900). Hopefully that'll help people. Maybe someday I'll get one of those 27" Korean IPS displays.
Gigabyte AB350M Gaming-3 | R7 1700X | 2x8 GB Corsair Vengeance DDR4-3200 (@DDR4-2933)| Samsung 960 Evo 1TB SSD | Gigabyte GTX1080 | Win 10 Pro x86-64