StarCraft II announced

As some of you have no doubt already seen, Blizzard has announced StarCraft II, the long-awaited sequel to its popular futuristic real-time strategy game. Ronald already covered the basics in the Shortbread, but the folks at Shacknews have a nice summary of available information regarding the upcoming title. In essence, StarCraft II builds upon its predecessor with a full 3D graphics engine that boasts "realistic physics" and "the ability to render several large, highly detailed units and massive armies on-screen simultaneously." There are a bunch of StarCraft II screenshots and concept artwork available, and Blizzard has released cinematic and gameplay trailers for the game, both of which are available on FileShack. If you'd like to do some reading while those download, IGN, GameSpy, and GameSpot have all published StarCraft II previews, as well.

The only thing that's ostensibly missing is a release schedule. Blizzard is essentially going with a "when it's done" approach for this title, and a statement on its site says, "We will take as much time as needed to ensure the game is as fun, balanced, and polished as possible."

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