There's a new OpenGL? Uh, wow. Does it run Quake? I don't know what to think.
But OpenGL lives on, now in the custodianship (made up a word for you there) of the Khronos Group. Fortunately, the folks at Phoronix have a quick-and-dirty write-up on OpenGL 3.0 and GLSL 1.30, complete with their usual Linux-oriented slant. The list of OpenGL 3.0's new features kind of reads like a DirectX 10 brochure, but of course, OpenGL remains, well, open... and cross-platform as a result. I'm sure we'll be hearing more about this in the future.
Ok, not really, but you never know.