Battlefield: Bad Company 2 PC to include DirectX 11 support

As you may or may not know, while DICE’s original Battlefield: Bad Company game was a console exclusive, the sequel—creatively entitled Battlefield: Bad Company 2—will hit PCs on March 2, 2010, the same day as the console launch.

Not content with simple cross-platform development, DICE has gone ahead and implemented DirectX 11 support in the PC flavor of the upcoming squad-based first-person shooter. We learned this juicy tidbit from AMD, which gave us the following list of upcoming DX11 games and game engines in a recent presentation:

GSC Game World’s S.T.A.L.K.E.R.: Call of Pripyat is another high-profile DX11 game, although unlike what the table suggests, it won’t actually come out in the United States until early next year. The original, Russian version of the title debuted in October, and a German version reached stores in Europe earlier this month.

Comments closed
    • Apples
    • 13 years ago

    Anyone??? can someone help me at all please……..i really wanna play but obviously i cant 🙁

    • Apples
    • 13 years ago

    Hey can anyone help me? I just got battlefield bad company 2 for pc and i installed it but whenever i try to get into a game or anything else if i make a sudden movement with my mouse my computer will shut the game down I have all the requirments so i have no idea why it wont work can anyone help me? If so please respond

    • jasonalwaysready
    • 13 years ago

    hard-on collider, nothing. flux capacitor, everything.

    • jasonalwaysready
    • 13 years ago

    i can’t see the difference in power between the tercel and corvette either, but i haven’t taken them out of the driveway.

    • sigher
    • 13 years ago

    I’m more concerned about what crap DRM and ingame ad system is ‘supported’ when we are talking about EA
    How did that buyout of EA by MS pan out anyway?

    • sigher
    • 13 years ago

    Games and especially DX are all about decoration, what you are looking for is OpenCL and DirectCompute support, that would influence things more on a non-decorative level I would think.

    • sigher
    • 13 years ago

    Well most all DX11 games will run on DX10 cards, just in DX10 mode, if that’s your concern.
    It will be a while before gameauthors start to ignore the existence of DX10 and makes games that won’t work without DX11, at least a year, probably longer.

    • squeezee
    • 13 years ago

    It’s still coming last i heard although no firm release date has appeared.

    Keep in mind that both BF1943 and BF:BC2 will use the Frostbite2 engine on PC so both games *[

    • charged3800z24
    • 13 years ago

    lol, I shouldn’t be aloud to type.

    • Irascible
    • 13 years ago

    The thought of lo_[

    • UberGerbil
    • 13 years ago

    When Krogoth isn’t doing his self-assigned job, somebody has to step in.

    (And it’s “flair” btw, unless you’re trying to suggest I’m burning brightly and lighting up this thread)

    • DancingWind
    • 13 years ago

    Well as i understand in DX11 there is this BIG 3: Tesselation; Compute Shaders; and Multithreding support for graphics engine.
    First is dx11 hardware exclusive;
    2nd one might or might not work well with DX10 cards;
    and the last, as i understand, is entirely a software thing that should be compatible with all graphics cards as long as you have DX11 installed.

    • Xenolith
    • 13 years ago

    What happened to BF:43 for the PC?

    • OneArmedScissor
    • 13 years ago

    That would depend on which features are used. It doesn’t necessarily mean much if something is “a DX11 game.”

    I think the important part is really just the rendering engine being multi-threaded, but I don’t recall anyone saying if that was something that would apply to older cards or not.

    • deathBOB
    • 13 years ago

    How significant are the changes that DX11 brings? I still can hardly tell the difference between 10 and 9 (granted, I don’t usually have graphics settings all the way up).

    • spanky1off
    • 13 years ago

    saw this a couple of weeks ago on wiki

    §[<http://en.wikipedia.org/wiki/List_of_games_with_DirectX_11_support<]§ pretty much identical to the above list so not so new news, but also includes a couple of titles for driving fans. i dont know about anyone else but i get a great sense of satisfaction from having developers plop extras onto the pc version over consoles. i.e. dragon age - origins. i also own an xbox but christ i hate shooters/rpgs and strategy games on this system. nothing beats the mouse for shooting someone accurately in the face.

    • charged3800z24
    • 13 years ago

    I am glad to see Battelfield Bad Company 2 on DX11. I also don’t care about the first one now being on PC. It isn’t like it had the rigid story line that we all are going to be lost on and not be able to play the game now… I still play BF2 and this will be a nice change.

    • charged3800z24
    • 13 years ago

    Ya, but then no one would need to buy new hardware. Companies wouldn’t sell product. Thousands would loose jobs…. Plus, new stuff is always fun.

    • asdsa
    • 13 years ago

    That’s called progress. And thanks for consoles, DX9 will be hanging around for (too) a long time.

    • Vaughn
    • 13 years ago

    lol Ubergerbil, you have such a flare for stating the obvious 😛

    • DrDillyBar
    • 13 years ago

    Good question.

    • SomeOtherGeek
    • 13 years ago

    Ooooo! ATi’s plan to burn nVidia! Fixed, fixed!

    Well, I’ll still wait for TR to confirm that these games are all it is cracked up to be…

    • A_Pickle
    • 13 years ago

    That’s what I was thinking. While Bad Company 2 might have DirectX 11 support, Bad Company 1 didn’t seem to have PC support.

    In short, GTH, EA.

    • Meadows
    • 13 years ago

    Dude. What does the hard-on collider have to do with time travel?

    Secret Answer: nothing.

    • Mystic-G
    • 13 years ago

    Well thank you for being a d*** about it. ^_^ +1 respect

    • UberGerbil
    • 13 years ago

    Doesn’t matter. Good luck getting your DVD to play BD data from a physical DVD disc. Good luck getting a previous gen game console to play a current-gen game, regardless of media. Good luck getting a classic Pentium to run SSE code, or an original Voodoo card to play a DX9 game.

    And actually, there is 10level9, so DX10/11 is actually /[

    • wira020
    • 13 years ago

    meant to reply #5.. wonder why i cant edit…

    • wira020
    • 13 years ago

    I think time travel is the safest bet… try the hadron collider…

    • Mystic-G
    • 13 years ago

    Ironically everything you just mentioned are a variation of different physical formats, no something that’s digital.

    • UberGerbil
    • 13 years ago

    I think it kind of sucks my DVD player can’t play BluRay. And, for that matter, that my CD player can’t play DVDs. My VHS VCR can’t, either. And why can’t the original Playstation play PS3 games? The bastards.

    • Farting Bob
    • 13 years ago

    You could always build your own DX11 chip. I cant imagine it would be too difficult.

    • SPOOFE
    • 13 years ago

    Time travel or prognostication, that’s about it.

    • Mystic-G
    • 13 years ago

    I think what sucks is that you have to go buy a new card to play DX11, I wish there was a way around all that.

    • UberGerbil
    • 13 years ago

    The real question is which (if any) of these have a rendering engine actually redesigned for DX10/11, and which are fundamentally DX9 games that offer an alternate DX11 codepath. Given that the installed base is still overwhelmingly DX9, they pretty much have to have a DX9 engine; the question is whether there’s /[

    • ironoutsider
    • 13 years ago

    I know the game was really good too!!

    • TurtlePerson2
    • 13 years ago

    Are they ever going to release Bad Company 1 on the PC? It seems silly to only release the sequel.

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