Latest AMD game physics push brings soft-body simulations

AMD’s Open Physics initiative is still going. Just under six months after announcing its partnership with Pixelux, AMD has now posted another press release to say it, Pixelux, and Bullet Physics, are giving game developers access to the newest release of Pixelux’s Digital Molecular Matter physics middleware.

Furthermore, Pixelux has "tightly integrated" Digital Molecular Matter with the Bullet Physics programming interface, on which AMD’s September 30 announcement centered. The integration will let developers "integrate physics simulation into game titles that run on both OpenCL- and DirectCompute-capable platforms," the announcement says. (As we understand it, Bullet Physics handles rigid-body physics computations, while DMM supports soft body dynamics.)

Naturally, both OpenCL and DirectCompute programming interfaces allow general-purpose software to run on graphics processors regardless of their manufacturer. In theory, since both AMD and Nvidia graphics chips support the two technologies, AMD’s initiative shouldn’t result in games that require a particular make of card for hardware-accelerated physics to work—hence the "Open Physics" moniker, presumably. Nvidia’s PhysX API currently works only on Nvidia GPUs, by contrast.

Today’s announcement doesn’t name any high-profile titles that will take advantage of this Open Physics push. Nevertheless, AMD notes that both Digital Molecular Matter and Bullet Physics middleware work with Trinigy’s Vision Engine, which powers, among other titles, The Settlers 7: Paths to a Kingdom by Ubisoft.

Comments closed
    • derFunkenstein
    • 13 years ago

    Great, now AMD just needs to get their OpenCL runtime into their drivers. Without that, this really only benefits nVidia.

    • derFunkenstein
    • 13 years ago

    and you don’t even have to know their name, either. /rimshot

    • sweatshopking
    • 13 years ago

    NOT ME!!! IM LIKE SLEEPING WITH A BIG BAG OF PUDDING. SWEET SWEET CHOCOLATE PUDDING. TASTES SO GOOD!!

    • tomc100
    • 13 years ago

    I thought they were working with Havoks but I guess since Intel bought them out they’ll only be accelerated through Intel cpu or Larabee.

    • can-a-tuna
    • 13 years ago

    Nothing to see because they are.

    • Arag0n
    • 13 years ago

    lol soz, i wrote it on the mobile phone, i didn’t realize the text was wrong. soz.

    • NeelyCam
    • 13 years ago

    I know exactly what you mean…

    • wira020
    • 13 years ago

    Probably it’s too early to judge… lets wait a couple months/years before we see more adoption from developers… I hope nvidia would also support this since it is open to all gpu..

    • SecretMaster
    • 13 years ago

    Heh, you ain’t the only one. The worst part is that I consume more food more than anyone I know. Crazy metabolism I have.

    • ssidbroadcast
    • 13 years ago

    I know what you’re getting at, but actually my entire body is skinny and full of all sorts of bony points. Sleeping with me might be something akin to sleeping with a bag of footballs.

    • SecretMaster
    • 13 years ago

    Did the relationship fail because you always had a soft-body?

    • Palek
    • 13 years ago

    Forget physics…

    Settlers g[<7<]g???? Sheesh. I can't believe there is life left in that franchise. (Or maybe there isn't and Ubisoft are just propping up a dead horse.) Last I heard of Settlers was back when Settlers 2 came out, over a decade ago. I feel old...

    • SomeOtherGeek
    • 13 years ago

    You mean for us….?

    • SomeOtherGeek
    • 13 years ago

    That is only the parts, as I would rather have the whole soft-body physicist!

    • SHOES
    • 13 years ago

    I was wondering what they meant by “soft body physics”. Thanks for clearing that up ;).

    • SHOES
    • 13 years ago

    can have succeed? After that your remaining thought suddenly became meaningless :S

    • Arag0n
    • 13 years ago

    i wouldn’t think they are altruistic because they know very well that they cant compete with nvidia yet on a propetiary physix system with their actual market share, but they can win the battle on an open way that would allow amd to kill 1 of the nvidia selling points, because developers will have the choice to program a game for nvidia or for everyone. The choice is clear if they have an engine fast enought and easy to use.

    • ssidbroadcast
    • 13 years ago

    I’m a big fan of soft-body physics. Particularly the ones that come in pairs.

    • cygnus1
    • 13 years ago

    Too bad the only title even kind of supporting it is from Ubisoft. Those dorks and their DRM can suck a D

    • YeuEmMaiMai
    • 13 years ago

    I hope it works out for them……

    • Welch
    • 13 years ago

    Indeed… This looks to be an interesting release if it pans out :).

    Imagine shooting at a target in game and watching a slow-mo clip displaying the bullet entering the targets arm and peeling back piece of the flesh. Whoa, gruesome stuff, I smell a military contract!

    • GTX1924
    • 13 years ago

    Lets see if AMD is altruistic as they claim

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