Doug Church joins Valve software

If you’ve ever heard about Deus Ex, System Shock, and Thief, odds are it was from an old-school gamer who wouldn’t shut up about how awesome those titles were—and probably how today’s games don’t even begin to compare. I have to admit, all three were pretty innovative and exceptional for their time. Interestingly, game designer Doug Church was involved with all of them.

Now he works at Valve. Church has reportedly been with the company for a few weeks now, although there’s no word on what he’s got his fingers into. Let’s hope it’s not a sequel to Backyard Wrestling: Don’t Try This at Home, which Wikipedia lists as one of the games Church worked on while at Eidos. That was back in 2003, and more interesting things have been afoot since. Most recently, Church was working on a project with movie maker Steven Spielberg. The game was ultimately canned, but it sure sounds interesting.

Rock, Paper, Shotgun speculates that Church may be helping with long-awaited additions to the Half-Life franchise. Given how long they’re taking to come out, the games could probably use the extra manpower. Part of me hopes that Valve gives Church a new project, whether it’s a fresh spin on one of the company’s existing properties or something new entirely. Dude has talent.

Comments closed
    • BenBasson
    • 9 years ago

    “odds are it was from an old-school gamer who wouldn’t shut up about how awesome those titles were—and probably how today’s games don’t even begin to compare”

    And that old-school gamer is correct.

    • kamikaziechameleon
    • 9 years ago

    Well we are 3.5 years from the 10 year celebration of CS source and DoD Source looks kinda old to. Maybe they’ll have an amazing source engine overhaul and release new art assets or something for those games.

    • thesmileman
    • 9 years ago

    [quote<]If you've ever heard about Deus Ex, System Shock, and Thief, odds are it was from an old-school gamer who wouldn't shut up about how awesome those titles were—and probably how today's games don't even begin to compare.[/quote<] That makes me feel old. But thinking about how awesome Deus Ex was brings me right back to life! Games just aren't made like that anymore.

      • BobbinThreadbare
      • 9 years ago

      Vampire: The Masquerade – Bloodlines, still that was 2004. Sigh.

        • yogibbear
        • 9 years ago

        The Witcher?

    • Sargent Duck
    • 9 years ago

    I’m holding out hope that Valve will skip HL2:ep3 and just release HL3 on a brand new engine (or updated Source engine).

    I’d love to see Valve expand their library, they’ve always put out creative and innovative stuff that keeps myself (and every gamer that has a pulse) drooling for more.

      • mikehodges2
      • 9 years ago

      This. I’d let valve off for the massive wait for ep3 if they come out of the gates with HL3, and ideally a new engine to go with it. Source is good, but its getting old.

        • bcronce
        • 9 years ago

        A version of Team Fortress that I don’t get 150fps at 50% GPU load and 8xAA? Me wants.

        Fun game, but it could be prettied up a bit. I’m sure they could find some special effect to make a modern GPU work.

    • ludi
    • 9 years ago

    Does this mean we get an Episode 3 where Gordon actually has to emotionally interact with the environment and possibly even speak? Might it even have a non-linear game flow and varying outcomes? Would the shock to his deeply autistic soul cause him to go into serious hiding for several years, allowing us to play as Alex for Episode 5?

      • GrimDanfango
      • 9 years ago

      I don’t reckon so. Valve don’t seem to be at all interested in the “franchise reboot” fad. They know their games well enough to know what needs changing and what needs to stay the same.
      If they want to design a new style of game, they create a new IP that fits. Many other developers would (and in some cases do) shoehorn zombies/team-multiplayer/cover-based-shooting/whatever-new-gameplay-bandwagon into their flagship IP, in an attempt to “appeal to a wider audience”, and usually ruin it in the process.

      If Value want to go down the route of a non-linear dialogue driven/rpg style game, I highly doubt they’ll shoehorn it into HL3.

      It might be a HL spin off though, there’s plenty of near-future world to go round, and the occasional hidden nod back to their other games is always fun 😛

      • jonybiskit
      • 9 years ago

      I hope not.

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