Report: Serious gamers spend more time on PC than consoles

During March and May, research firm Newzoo surveyed over 20,000 gamers from a range of countries. The results have been tabulated in an official report available only to paying customers, but some detail have been released in a series of infographs. The data is sorted based on platform, and most of the categories make sense. Oddly, though, MMOs are treated as their own platform, just like games for mobile phones or consoles.

Based on the data, Newzoo estimates that US consumers will spend $21.6 billion on games in 2011. Most of that ($8 billion) will go to console titles, but the PC isn’t far behind. Combining categories for retail-boxed and downloaded games pegs the PC gaming market at $4.3 billion. MMOs, which are primarily played on the PC (thanks, World of Warcraft), are good for another $2.6 billion, bringing the total to $6.9 billion. Mobile, casual, and social-networking games are expected to rake in slightly less: $6.7 billion combined.

Perhaps the most interesting statistic relates to the amount of time gamers spend with each platform. Of the 215 million hours that Americans devote to playing games, only 19% is in front of a console. PC games, which do not include what Newzoo deems to be casual titles, account for 18%. MMOs are responsible for 12%, suggesting that serious gamers spend more time on the PC than any other platform. Rock, Paper, Shotgun gets the credit for pointing me to this one.

Comments closed
    • ThorAxe
    • 11 years ago

    This is more great news for PC Gaming but most of us already knew this.

    • willmore
    • 11 years ago

    I remember friends ‘dropping out’ because they got caught up in MUDs. But, that was back in the stone age. I’m sure todays college student is too mature to be caught in that kind of pitfall.

    • BobbinThreadbare
    • 11 years ago

    What I find most interesting is that that must be all 3 major consoles combined. So just boxed and downloaded games on PC should be bigger than any one console.

    • swaaye
    • 11 years ago

    What about the people who only play one or two MMOs for years on end, but spend a zillion hours playing them? 😉

    • swaaye
    • 11 years ago

    I’m pretty sure I remember a few bailing due to Counterstrike and probably Diablo 2 yes. Although I know some guys that played Diablo 2 for insane amounts of time for years and still got through their engineering degrees just fine. Daily D2 runs. Ack I never understood that stuff.

    The MMO scourge (arrival of WoW) didn’t happen until I was out of school.

    • burntham77
    • 11 years ago

    That is no jack.

    • burntham77
    • 11 years ago

    A casual gamer could be someone who buys one game, like Madden or Call of Duty, and just plays that. Serious gamers try all sorts of games. At least, that’s how I would define it.

    • ET3D
    • 11 years ago

    The Sims probably makes a significant part of PC games sales. 🙂

    • willmore
    • 11 years ago

    It got its own category, so I would guess that it didn’t skew it.

    Of 219 million hours:
    19% Console
    18% PC
    12% MMO

    So, unless you want to combine PC and MMO and then call it skewed…

    • wobbles-grogan
    • 11 years ago

    Im not in a boycott group and still have never played it.
    Nor have I played any since MW1 for that matter. How many have there been? I’ve lost count…

    • yogibbear
    • 11 years ago

    I got to “having” and stopped reading… hm… hungry/

    • yogibbear
    • 11 years ago

    I’m in a boycott MW2 group and I’ve never played it. Don’t be such a generalist.

    • lilbuddhaman
    • 11 years ago

    DLC is the new DRM, and we’ve long since lost the DLC battle. (in part by modding tools going the way of the Dodo)

    • travbrad
    • 11 years ago

    I died on the inside every time I played Halo, does that count?

    • MadManOriginal
    • 11 years ago

    Report: Sherlock finds no feces in latest investigation.

    • l33t-g4m3r
    • 11 years ago

    Meanwhile, PC gamers still get shafted with shitty ports. As long as we continue buying bad ports and poor sequels, I don’t see any reason why PC gamers deserve any respect. We put just as much money into gaming as consoles, but don’t leverage the extra knowledge available to us via the internet. Reading reviews and organizing a boycott of a poor game shouldn’t be all that difficult, but every time a game comes up that we definitely should not be purchasing, a giant mass of retards still buys the game. Look at how many steam groups formed for the specific purpose of a boycott, but then went and purchased the game at full price regardless. Idiots. Have some self-control, and we’ll start forcing the companies to make better games, perhaps even eliminate drm.

    • Squeazle
    • 11 years ago

    I have to say, it’s more the person than the game if they failed because of Halo.

    • Corrado
    • 11 years ago

    I don’t think anyone every died playing Halo. More than a few people have died playing MMORPGs.

    • Buzzard44
    • 11 years ago

    One of my close friends failed out due to a combination of Diablo 2 and Halo, and you can take that to the bank.

    • Farting Bob
    • 11 years ago

    [quote<]Based on the data, Newzoo estimates that US consumers will spend $21.6 billion on games in 2011. Most of that ($8 billion) will go to console titles, but the PC isn't far behind.[/quote<] I know what you mean by that, but most isnt the right word, it implies that more than half of the 21.6bn total is console revenue. Its sad that mobile, facebook and flash games already make as much money as PC games (give or take a few percent). With PC games probably needing more initial capital to make, and a fair bit more in maintenance (particualrly if multiplayer part), its no wonder even great PC-centric developers are more likely to make iphone games.

    • Malphas
    • 11 years ago

    You could, but they’d almost all be BS.

    • Skrying
    • 11 years ago

    I could just as easily tell you the countless stories I’ve heard of kids failing out of college because they play Halo nonstop.

    • Corrado
    • 11 years ago

    I’d imagine that WoW and other MMO’s skew the ‘time spent’ data. Almost no one spends all their waking hours playing a console, but there are PLENTY of anecdotes of people quitting (or getting fired) their jobs and playing WoW full time.

    • lilbuddhaman
    • 11 years ago

    I wonder why “console games” is an all inclusive thing, whereas computer games are split into boxed, downloaded, and MMO. (i can understand where social networking and casual websites would be different).

    Combining the three puts Computer Games at 7.1 bil vs Console’s 8 bil. Not so different.

    • lilbuddhaman
    • 11 years ago

    Having a greater than 5 second attention span for starters.

    • boing
    • 11 years ago

    Um, what’s the definition of a “serious” gamer? And how does it differ from its opposite? (which I guess is a “casual” gamer)

    • Meadows
    • 11 years ago

    Report: Captain Obvious known to exclaim common knowledge

    • homerdog
    • 11 years ago

    [quote<]Based on the data, Newzoo estimates that US consumers will spend $21.6 billion on games in 2011. Most of that ($8 billion) will go to console titles[/quote<] 8 is not most of 21.6, but I think I know what you're trying to say.

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