It's official: Borderlands 2 is in development, and the game is expected to hit some time after March of next year. If you want to get an early peek at what's in store, you'll be able to see the sequel in action this month at Gamescon and PAX Prime.
Although few details have been released about the game, the official press release reveals that it will feature "all new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story." You'll still do your grinding on Pandora, but it'll be in new, unexplored regions of the pseudo-cel-shaded planet.
Great, more new weapons. Rock, Paper, Shotgun offers a few suggestions for what it would like to see in Borderlands 2, and I'm inclined to agree that there should be much more distinction between the multitude of weapons in the game. Having a billion different guns isn't all that exciting when they're mostly subtle variations on only a handful of actual shooters. RPS would also like to see cash picked up automatically to cut down on incessant clicking, and I concur. Borderlands is a fun game with a great vibe, but it always felt like too much work for not quite enough payoff. There's much potential in the franchise, though, and I'm going to have to give the sequel a shot.