Sunday Shortbread

The Pick 6

  1. C|Net: Apple’s Steve Jobs still shapes PC laptop future
  2. ATi-Forum: AMD FX-8120 Bulldozer gets listed

    and liquid cooling for AMD’s FX series (in German)

  3. X-bit labs: AMD demos 28nm graphics solutions again
  4. MobileBurn: Qualcomm outs details about dual-core S4 mobile processor
  5. C|Net: Chrome extension enables remote computer control
  6. Rage updated on Steam


  1. Apple after Steve Jobs: The men who will decide tech giant’s fate – Huff Post Tech
  2. Legit Reviews has 90GB Corsair Force Series GT SSD contest


  1. TBreak’s HTC ChaCha review

Software and gaming

  1. Microsoft security bulletin advance notification for October 2011
  2. AppleInsider: Mac OS X Lion and iTunes to get iCloud updates ahead of iOS
  3. Bethesda: Nobody enjoys being ‘forced‘ to sue Mojang – Joystiq
  4. Joystiq has new Might & Magic Heroes VI trailer
  5. Todd Harris interview with Cyberlink about Tribes ascend
  6. TojiCode – Source Engine level in WebGL: video + source


  1. TweakTown reviews 620W Jou Jye BW-B620JL PSU
  2. Real World Labs on Antec Twelve Hundred V3 case
  3. TestFreaks review Silenx Effizio EFZ-92HA3 CPU cooler
Comments closed
    • wingless
    • 8 years ago

    id makes it sound like it is both Nvidia’s and AMD’s fault that Rage doesn’t work right on the PC. They say it is because of graphics driver problems in both AMD and Nvidia drivers. Somehow it seems highly unlikely that AMD and Nvidia would simultaneously drop the ball on this ONE game, out of hundreds released in the last few years, even after coming out with drivers to specifically address problems.

    After reading their change log, I blame id.

      • yogibbear
      • 8 years ago

      As far as I care driver updates should really only be necessary to INCREASE the performance in certain games and maybe assist in switching on weird features like SLI support and so forth for particular games. If it has to FIX issues with the game, then the issue is with the developers and lack of QA/QC during development. It isn’t hard to find a 5850 and a 260gtx just to check what’s the go. I’d like to know what PC’s they had in their office… probably some secret VIA super chip…

        • JustAnEngineer
        • 8 years ago

        They weren’t developing for PCs at all. They put all of their time and energy into making the game for the XBox 360. Making it run on the PC was an afterthought.

          • sschaem
          • 8 years ago

          And they done this because they are stupid and greedy ?

          Id mistake was to expect the PC platform to perform better then the xbox360…
          and it doesn’t in all cases, even so the HW is so much more powerfull.

          Id decided to optimize for the xbox360 as it is the one that got the slower HW.
          The surprise came when nVidia and ATI driver couldn’t even match the efficiency of an xbox360 on HW 10x more powerfull.

          Go blame Windows, ATI and nVidia for a bloated system optimized for a ‘load resource outside the game loop’ design.

          The PC platform will be better because of Id when ATI and nVidia fix their drivers. And we should thank them for that.

            • heinsj24
            • 8 years ago

            Efficiency comes with optimization. From what you’re saying id did nothing towards optimizing the pc port. Old programming adage – garbage in, gabage out.

            AMD and nVidia drivers work for every other game out there; why does id — no Carmack thinks he has to be different? It takes alot of hubris on ids part to blame AMD and nVidia for Rage’s poor performance.

        • sschaem
        • 8 years ago

        Unrealistic if you want games to evolve.

        Driver often required changes because nVidia , ATI dont optimize for all usage of the API.
        “No game uses dynamic texture, lets not look at that”… Then a game come that stress this to the limit and driver breaks, are slow & confused.

        The issue is that Id and ATI/nVidia should have had this resolved in the past year, and the driver that include optimization that works for game like rage been out for month already… not after the game is released.

        nVidia and ATI drivers are going to be better for everyone because of Id.

      • sschaem
      • 8 years ago

      This type of issue happened before, and it was all driver based.
      Id is using Direct3D in ways no other games have so far: really, really heavy usage of dynamic textures.
      What other games constantly stream texture? Rage pretty much update its texture state at 60FPS. 99.9% of the game out there update texture based on ‘levels’ because developer have been hammered by MS, ATI, nVidia “Dont load texture while the game is running” … This situation use to be so horrible that at some point Directx remove the ability to manage dynamic textures altogether from the beliefs that App should be design in this fashion.
      10 Load asset to the video card memory
      20 Run game loop
      30 Show a “load level screen” , GOTO 10

      This core issue doesn’t exist with Direct3D on the xbox as a) the HW doesn’t have the same texture memory limitation and b) its optimized for dynamic texture as the avail memory doesn’t allow developer to load it all at once and then just run the game.

      But its still Carmack fault for assuming ATI and nVidia would optimize their drivers without even checking himself.

      The load balancing they have is very strict . Make the game run at 60fps… drop texture processing to reach this goal.
      Its based on a sound idea, the game play is #1 over visual. But Direct3D/Driver on PC sucks so bad for this type of dynamic texture VS the xbox that you need 10X the horsepower to achieve xbox360 levels of performance.
      If PC had an ‘xbox360 mode’ full screen gaming mode, where running a game would switch OS, things would be way more predictable.
      latency and dynamic resource is still not ready for prime time on the PC.

      • dashbarron
      • 8 years ago

      And everyone herald’s John Carmack as holier than thou. I personally don’t know what the fuss is about him, but now I’m starting to get it?

    • JohnC
    • 8 years ago

    “TC Magazine reports AMD offers second Catalyst 11.10 preview driver, both Rage and BF3 benefit” – umm, hellooo, do you read your own front page before posting these “shortbreads”? Take a look here: [url<][/url<]

      • NeelyCam
      • 8 years ago


      You suck.

      • Ronald
      • 8 years ago

      You can say that, but sometimes the editors take something that has already been linked in Shortbread and post it — again. On the other hand, I’m usually careful about this sort of thing, but sometimes things happen.

      In any event, the link has been removed.

        • Forge
        • 8 years ago

        Mr. Ron, you keep on keeping on. The ‘bread is excellent, as always, and JohnC is always welcome to do it better, if he can.

        • JohnC
        • 8 years ago

        You didn’t really do what “sometimes the editors do”, as you’ve linked to a 3rd-party website which, in itself, linked to AMD’s page, whereas the original post from October 7th linked directly to AMD’s page. Anyway, thanks for correcting it.

          • cegras
          • 8 years ago

          With all that time you have on your hands you should go outside with a beer and a book.

          Seriously, do it.

            • CuttinHobo
            • 8 years ago

            Maybe a bear and a book instead!

          • sweatshopking
          • 8 years ago

          dude. john. we like ronald. he’s been one of my best friends for years. You haven’t/aren’t. so, quit qqing, and be quiet.
          Dear Ronald ♥♥♥ no need to reply, i know you’re thinking it.

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