Double Fine raises $3.4 million for point-and-click adventure

So, remember that Kickstarter-funded adventure game project? You know, the one where fans pledged $1 million (more than double the requested funds) in slightly less than 24 hours? Well, the pledge drive has now ended, and Double Fine Productions ended up raising a staggering $3,445,355.

As I understand it, $3,335,355 came from 87,142 backers who pledged money through Kickstarter, and Double Fine Productions raised an additional $110,000 from "premium backers." That's substantially more than what the studio originally asked for: $300,000 to make the game and $100,000 to document the project, or $400K in total.

Double Fine reached out to fans because of purported disinterest from big publishers. The studio wants to make a point-and-click adventure game, something that isn't quite as popular these days as snazzy 3D shooters and over-dramatic cinematic titles. If anyone's going to make a game true to the genre, though, Double Fine is surely it. The studio houses not just Grim Fandango creator Tim Schafer, but also Monkey Island creator Ron Gilbert—both Lucas Arts veterans from the golden age of point-and-click adventure.

Double Fine announced recently that, thanks to the extra funds, the upcoming game will be released on Windows, OS X, Linux, iOS, and Android. Both Steam and DRM-free versions will be available, and there will be voice acting in English as well as localized text in French, Italian, German, and Spanish.

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