PC gaming was everywhere at E3 2012

While we were busy covering Computex over in Taiwan earlier this week, a whole other trade show was going on in Los Angeles: E3 2012. There, most of the big gaming studios and publishers gathered to show their new and upcoming titles—and naturally, console games got royal treatment.

According to Rock, Paper, Shotgun, though, PC gaming had a huge presence at the show, even though you might not necessarily know it. For example:

Did you know that nearly every multiplatform game demoed at E3 – especially during press conferences – is running on PC? I’ve asked, and so far, I’ve yet to get a “no.” Watch Dogs, Splinter Cell: Blacklist, Far Cry 3, Metro: Last Light, Medal of Honor, Battlefield, Crysis 3, etc, etc. Here’s the weird thing, though: no one talks about it. Presenters mainly brandish Xbox pads as their weapons of choice, and viewers – unless gifted with Thundercats-esque sight beyond sight – are none the wiser.

Demoing future console games on the PC is a bit like showing pre-rendered trailers, RPS points out. It sugarcoats the experience and shows something console gamers will never really see again. Of course, unlike pre-rendered trailers, someone will enjoy the advertised experience—and that will be us PC gamers.

RPS also saw PC gaming prominently reflected in, well, the actual games at the show. Most of them, like Far Cry 3, Hitman: Absolution, and Max Payne 3, were sequels to games that premiered on the PC. In a sense, the PC seems to be an incubator for tomorrow’s console and cross-platform blockbusters.

It’s easy to feel a bit neglected as a PC gamer when shows like E3 2012 are going on, but kudos to Rock, Paper, Shotgun for reminding us of the reality: as a gaming platform, the PC matters more than you might think.

Comments closed
    • Bensam123
    • 7 years ago

    They know who their daddy is, even if they don’t want to say it.

    It’s only a matter of time before consoles fall to their knees. …yet I still don’t understand why they port from consoles to PCs instead of PCs to consoles.

    • Chrispy_
    • 7 years ago

    Those people that say console gaming doesn’t dilute the experience remind me of this old video:
    [url<]http://www.youtube.com/watch?v=W1ZtBCpo0eU[/url<]

      • Prestige Worldwide
      • 7 years ago

      Can’t help but agree, man. It’s the n00b effect.

      [url<]http://www.youtube.com/watch?v=n7VAhzPcZ-s[/url<]

        • wierdo
        • 7 years ago

        [url<]http://i113.photobucket.com/albums/n236/a_pop_can/FPSmapdesign.gif[/url<]

    • entropy13
    • 7 years ago

    Fools! PC gaming is dead! Has been dead for quite some time! Why can they not see this?

      • Walkintarget
      • 7 years ago

      +1 for you. Anyone who downvotes has a broken sarcasm meter.

      • rrr
      • 7 years ago

      Not really, but it is headed this way with nonsense like that in Diablo 3, and there is certainly more to come. Corporate greedy bastards don’t even care if it will be dead, as long as they can squeeze you for every dime anyway.

    • HisDivineOrder
    • 7 years ago

    On the one hand, I think PC gaming being like the shadowy big brother of consoles sounds awesome. On another hand, it’s annoying how PC gamers are treated like second class citizens that don’t deserve priority when the game absolutely should be best with the most options on PC.

    Hm. I’m glad they’re still porting to PC. I think if the Wii U is the future of gaming (1080p version of what we have today), then PC gaming will sweep over consoles at the high end (graphics, sound, physics) and tablets will sweep consoles’ legs out from under them at the low end. Cost of entry at both ends (PC and tablet) is coming down dramatically (ie., integrated GPU’s are improving exponentially driving down PC costs for a gaming PC, many Android tablets will soon be releasing at the $200 price point) and the prices of games on both are just so much better than what consoles offer. Toss in OnLive and its ilk that offer to give gamers a Netflix-like game rental/streaming service, well conventional consoles become very niche when you can just buy a laptop’ll that beat its graphics and stream it straight to your TV. Why settle for JUST a console?

    There’s a reason Microsoft is broadening the Xbox brand to more than just a console and its games, putting the Xbox branding into Windows 8. There’s a reason EA is pursuing Origin and Activision is pushing battle.net so hard. PC’s and tablets offer that thing that publishers have always wanted from the beginning of time: the rise of online/digital and the death of resale.

    When the hardware, publishers, developers, and gamers are all lined up to make something obsolete, history suggests it won’t be long before it is. Everyone sees the writing on the wall, but few want to believe it possible. Elsewhere, PC gamers dance like ewoks and play drums on the helmets of storm troopers while listening to chanting at the destruction of the Death Star.

    Is that a statue of Bobby Kotick being pulled over by crowds of PC gamers on Coruscant?

      • superjawes
      • 7 years ago

      Consoles, however, offer two things that make things easier for publishers/developers compared to PC.

      1. Standard hardware. When a publisher releases a game for a console, they know how many copies they can possibly sell with a fair degree of certainty, and they know that the game will play the same (mostly) on an Xbox sold in 2005 as it would on an Xbox sold in 2012.

      2. DRM control. The shadow hanging over the PC market is piracy, as made clear by every attempt to curb it (which ends up hurting legal users). Publishers don’t have to worry about DRM (at least not as much) on consoles because they have a lot more on lockdown.

      I like my PC games, but it really doesn’t surprise me when E3 is a console showcase.

        • Vaughn
        • 7 years ago

        The problem I have with point two is its not entirely accurate.

        I have multiple friends with hard drives full of xbox 360 iso’s and PS3 games!

        The only thing you can’t do is play them online which is the reason they have a pc to begin with.

        so it still only hurts the casual users!

          • superjawes
          • 7 years ago

          That’s why I still put “at least not as much” in parentheses. The kind of lockdown on the console’s OS gives more control over copyright, but nothing is perfect, and there will always be people who will find a way around it.

          Weird thing is, I think used sales probably limit the number of people who would pirate a console game to begin with since they can get it cheaper and trade it later to get some value back. Not to mention that you can borrow games from friends. Publishers would only be encouraging console piracy if they tried to get rid of that.

            • BobbinThreadbare
            • 7 years ago

            Microsoft is getting rid of optical drives in the XBox.

        • Bensam123
        • 7 years ago

        There are standards on the PC as well and they even go cross platform to consoles. That is the main argument game developers have been using for years… The hardware is ‘standardized’. Yet Directx has been standardized for years, same with x86, and sound at that.

        They’re just too lazy to add a slider that reduces the level of detail. Funny thing is a LOT of games are built on the UT3 engine, which has all those features built in from the get go too. Matter of a fact, PC gamers often times have to tweak those .ini files to turn the graphics up or down.

        So it has nothing to do with extra work or ‘standard hardware’ it has everything to do with developers doing the least possible amount of work.

        Oh I didn’t mention that doesn’t stop them from releasing games that don’t run well on the Xbox either.

        Your piracy argument is stupid and is very old. It was one of the first lines game developers were trumpeting as they jumped ship from PCs. Steam works perfectly fine… really any game that authenticates your key on an online server prevents piracy online. If you’re going to say ‘well what about offline’, it’s entirely possible to run copied xbox games on a console.

          • superjawes
          • 7 years ago

          Really? So DX makes everyone have the same processor, GPU+drivers, and RAM? Yes it provides [b<]some[/b<] standard, but my point that games will run differently on different systems still stands. Just because you [b<]have[/b<] a DX10 card doesn't mean that you're going to get the experience you want to have, or the experience that the developer intended (recommended requirements is where this comes in, but again, is different from game to game). Is it less work? Yes, which means less time, which means less cost, which typically means more profit (to the people making the decisions). And as for piracy, people can have have cheated Steam, but that's still irrelevant. You can lock down a lot of piracy in the OS and the disc, giving publishers a peace of mind and one less hoop to jump through (less money spent) trying to lock a game down when releasing on a console. I acknowledged that console piracy is possible, but it seems like every time a PC game is released, we hear about new DRM. Microsoft will just brick your system and permaban you from Xbox Live if they catch you exploiting something. My arguments weren't any justification for the publishers. They were explanations for why console gamers seem to get love while PC gamers are looked on with suspicion. Hopefully something like Steam will overpower the strict and nonfunctional DRM methods and eliminate most of the piracy concerns, but we're not there yet.

      • Triple Zero
      • 7 years ago

      Loved all the Star Wars references!

    • green
    • 7 years ago

    [quote<]PC gaming was everywhere at E3 2012[/quote<] but that's impossible. people have been telling me pc gaming is dead

    • Arclight
    • 7 years ago

    Ofc they used PCs where they could to up the image quality, but that doesn’t prove anything other than how devious marketing can be. Btw i saw on youtube the presentation for Halo 4 but it still looked good and afaik it won’t be released on PC (or am i wrong?).

      • sweatshopking
      • 7 years ago

      xbox exclusive.

        • Arclight
        • 7 years ago

        Pitty. It would have been the first in Halo series i would have liked to play (on my PC).

        • derFunkenstein
        • 7 years ago

        Probably still shown on a PC. 😆

    • adam1378
    • 7 years ago

    I watched most of the previews and you can see the PC in front of the guys playing on stage. I still am excited for Watchdogs, looks incredible.

      • Decelerate
      • 7 years ago

      As an Ex Ubi-MTL, I was [b<]very pleasantly surprised[/b<] by the title. Very promissing! I just hope there won't be a future headline with the terms "Watch Dogs" and "DRM" together...

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