Add Sleeping Dogs to the list of upcoming titles with PC-specific features. The game’s open world will be more detailed on the PC thanks to longer draw distances and better “small object detail,” claims a new post on the official site. Shadows are said to be much improved through the addition of ambient occlusion, higher resolution shadow textures, and better filters. Soft particles, motion blur, and super-sampled antialiasing are on the menu for the PC version, too, and a high-resolution texture pack is promised on day one. It’s unclear whether the texture pack will be incorporated into the game or offered as a separate download.
Along with bolstering the eye candy, the developer has worked to optimize the game for dual- and quad-core PC processors, plus CrossFire and SLI multi-GPU configurations. Support for keyboard and mouse control has been added, as well. You can see the results in action in the PC showcase video embedded below.
Surprisingly, Sleeping Dogs won’t find its way onto physical store shelves in North America. The game will be released exclusively online in that region, although it looks like Europeans will get a retail version. Pre-ordering on Steam entitles users to some perks, including additions to your in-game wardrobe, plus some bonus Team Fortress 2 items.
Time is running out to pre-order the game, which is scheduled to come out August 14. Even if you’re not interested in the extras, you’ll save $5 by ordering before Sleeping Dogs‘ official release.