CS:GO to get zero-day zombie mod

Sick of zombies yet? No? Well, fear not, because game developers everywhere—both professionals and amateurs—are still working their hardest to run the whole thing into the ground.

I give you: the Zombie Mod for Counter-Strike: Global Offensive. Valve’s latest post on the official Counter-Strike blog excitedly proclaims, “When we go live next Tuesday, we will have some brain chomping walking dead joining us. The guys over at plaguefest.com have been working with us to get Zombie Mod working on CS:GO and it’s ready!”

Valve’s post also includes the following picture:

Oh boy. Zombies with knives.

I suppose there’s nothing wrong with mixing it up a little, though—and knowing Valve, I’m sure the mod will actually be fun to play. The addition also heralds further modding goodness for CS:GO. “It was important to us as we developed CS:GO to make sure it was as moddable and extensible as any CS game,” continues Valve in the blog post. “So this is just one of many mods that will be available to CS:GO in the coming months.”

Counter-Strike: Global Offensive is due out on August 21 for Windows and OS X. If you pre-order from Steam now, you can get the game for $13.49 and join the open beta, which should allow you to play instantly.

Comments closed
    • willyolio
    • 7 years ago

    i’m quite glad TF2 went the route of endless robot hordes instead.

    • Anomalous Gerbil
    • 7 years ago

    Zombies with knives? Isn’t that somewhat missing the point of zombies? I hope this isn’t the start of a trend. Next up: Mummies with nunchuks! Vampires with bazookas!

      • DeadOfKnight
      • 7 years ago

      They don’t even look like zombies. They look like hobos with knives.

        • Voldenuit
        • 7 years ago

        Make them hobos with shotguns and you’ve got a sale.

          • no51
          • 7 years ago

          He just wanted a lawnmower, but you had to mess with him.

    • l33t-g4m3r
    • 7 years ago

    This makes no sense. We already have a zombie source game, and it’s called L4D. I don’t know what the hell l4d2 was, aside from a blatant money grab and terrible game.

      • superjawes
      • 7 years ago

      L4D2 fixed and polished up the original, basically taking it from a mod to a standalone title.

        • indeego
        • 7 years ago

        I’m also of the opinion that L4D rocked and the sequel was ass. Their sales tell a different story though, so I guess we’re in the minority.

        I just could never get into the sequel. It wasn’t gritty/dark/fun for me at all.

          • superjawes
          • 7 years ago

          I do prefer the original characters and settings, but the first game suffered from having a win-all strategy. The more the survivors stuck together (assuming they didn’t shoot each other), the better they did. The sequel fixed that, and made the game considerably more compelling, at least IMO. The addition of weapons and guns was also nice.

      • StuG
      • 7 years ago

      This is a bit different from L4D or L4D2 and is an old mod. The people that remember playing it are the same that are going to want to play it now. They will be completely different, and it isn’t quite comparable.

      • Bensam123
      • 7 years ago

      Money grab.

      • Chrispy_
      • 7 years ago

      I would suggest that L4D and L4D2 put together is the game that L4D should have been in the first place. It was a tiny game, and L4D2 had no right to be a sequel. Free DLC, perhaps.

    • Chrispy_
    • 7 years ago

    All valve have managed apart from Portal in the last half decade is flavours of team-based zombie/terrorism shooters. If it’s not CS, it’s L4D. And now we get L4DCS.

    Don’t get me wrong, it’s fun, but isn’t it time for something other than zombie terrorism?

      • calvindog717
      • 7 years ago

      So all valve has done in the last half decade is release zombie and terrorrist shooting games? Take a look at all the TF2 updates in the last 5 years. Or Dota 2 and Alien Swarm. Or HL2:ep. 2 (released 2007). and the ENTIRE portal series, that’s not something that you can just push off as an outlyer.

      maybe you should start looking for valve games that aren’t “zombie terrorism”

        • BobbinThreadbare
        • 7 years ago

        Has Dota 2 been released yet?

        Just checked, nope, still in beta or whatever.

        • shaq_mobile
        • 7 years ago

        to be fair, dota 2 is basically just a port. heck, they didnt even improve the hero balance or introduce new concepts like LoL did. same heroes, same map, same items, same design flaws. same game i quit playing 5 years ago.

        • Chrispy_
        • 7 years ago

        TF2 is yet another team-based shooter, based on mod we were playing fiteen years ago. It’s not strictly terrorism to be fair, but it’s the same basic concept, the same basic tactics and the same basic game feel as the original half-life mod.

        Dota2 isn’t out yet, it’s also just a port of a Warcraft III mod, very hard to even count that as “valve’s work” It sure as hell wasn’t their idea.

        Alien Swarm was a non-valve product from the creators of the original UT2004 mod. They were hired by Valve to make L4D and as a side-project they finished their Alien Swarm source-engine port that they’d already been working on for two years before Valve even hired them.

        HL:EP2 is over 5 years old, so outside the scope of my half-decade comment and I included the Portal franchise in my first sentence.

        Honestly, Valve barely make anything these days. The whole HL2 “Episodic content” reasoning Gabe gave us ten years ago has become the brunt of many a joke, because it’s such a joke.

    • Joerdgs
    • 7 years ago

    There were already a few modded servers out there in CS:GO. Most of em direct copies of the Counter-Strike: Source ones.

    Zombie Escape is still a lot of fun to play occasionally. Nothing beats trying to hold back the horde while everyone waits for the door to open / helicopter to leave / boat to start / gate to close / etc.

    • Neutronbeam
    • 7 years ago

    Darn. I was hoping for a sparkly vampire’s mod because the concept is so innovative and fresh.

    • ColeLT1
    • 7 years ago

    The article seems to lean towards valve is making this (and knowing Valve, I’m sure the mod will actually be fun to play), it’s a 3rd party mod just like the last zombiemod source, right?

    • Arclight
    • 7 years ago

    [quote<]Oh boy. Zombies with knives[/quote<] Pretty sure that's how it was in CS:S zombie mode too. BTW we were playing dat long before L4D ever came out, or that CoD mode for that matter.

      • phez
      • 7 years ago

      yea, i think people need to realize the other fact that valve has just thrown in 2 of the most popular cs mods, gungame and zombie

        • Arclight
        • 7 years ago

        What i’m really worried about is map design. As you know the CS:S and even Cs 1.6 community made a lot of zm_ maps, especially suited for that mod. I hope that the developer doesn’t expect us to play on regular maps cause that would suck.

        Also there were a lot of particular things about zm that you won’t find in other games, some servers featured unlimited ammo, specialized types of zombies (btw zombies in Cs have afaik the biggest hp, meaning you need to put a lot of led into them before they die), when you killed a zombie in some servers the guy would respawn as a human, in others as a zombie etc.

        I wonder what ideas Valve has copied. Speaking of maps, my fav. was zm_city17, i just loved that map, but there were plenty of other good ones and a particular thing about Cs zm mod, maps had secret hide outs….would they keep that too?

    • Hattig
    • 7 years ago

    This is a cool and unique idea that surely breaks all sort of barriers in the games industry, where it’s been aliens and mario all the way so far. The idea of bringing Zombies as an option into a game is groundbreaking, and to do it on release day doubly so. I am unsure whether anyone will be brave enough to create a game entirely based around zombies though – I don’t think the world is ready for that quite yet.

      • indeego
      • 7 years ago

      What I’m also wondering if there will be a fresh take on this groundbreaking concept. They mentioned knives, but I was wondering if the zombies are after your brains, run, or gather in hordes near shopping malls. I’m excited! This is a direction we’ve never seen before in gaming!!!!

        • Scrotos
        • 7 years ago

        Maybe loud noises could draw nearby ones to you? Man, think of the possibilities!

        • Noigel
        • 7 years ago

        Even though they are overdone I would like to see some new ground as far as video game zombies go.

        For example, in the movie lore, one bite and you’re screwed. Why not a game like that?

        Also tired of the generic, healthy, middle-aged male zombies in most games… some do better but for the most part… where are the women and children? Where are the grannies? Where’s the comic-book-store guy zombies? The handicapped? If the game wants to make a compelling story, they need to get you to understand that they were actual people first, before all this. Really make it a bit too close to home.

        Give me “that” zombie game to make it fresh again.

          • indeego
          • 7 years ago

          More gay zombies that dress with class. I’m probably wait for a steam 33%-off sale instead of 50% like I normally do.

      • MadManOriginal
      • 7 years ago

      +1 for what I hope is sarcasm.

        • Bensam123
        • 7 years ago

        I’m really on the edge as I can’t quite make this out. He appears quite sincere, but what he’s saying is so wrong it’s inflammatory.

    • Bensam123
    • 7 years ago

    You know…instead of making a ‘zombie mod’ which the majority of the players find more fun then the actual game, they could just make a good zombie game… next logical step.

    Sorta expected this considering what they just did to TF2. The whole MvM is kinda half baked as a lot of classes aren’t made for fighting hordes of units… Some of the classes in and of themselves don’t have a lot of thought put into them as far as tech tree goes. A lot of the stats are pointless, like the whole resistance ‘filler’ in the generic tree. They have a lot of generic filler upgrades too like fire rate and damage, instead of adjusting interesting stats.

    I guess it may be too much to ask for considering it’s like a mod to TF2… But if they’re going to go that far, they should do it right.

      • travbrad
      • 7 years ago

      Umm..Left 4 Dead/L4D2?

      It’s one of the best games in the last 5 years in my opinion.

        • superjawes
        • 7 years ago

        I have to give a nod to L4D as well. There are certainly different styles of zombie games, but when it comes to fighting hordes of zombies and working as a team, it’s hard to beat L4D.

        • Bensam123
        • 7 years ago

        You should expand your horizons a bit then.

        L4D is nothing more then a let down of the shell of a game it was supposed to be. It’s a corridor shooter with zombies in it and predefined scenarios with limited weapons. It’s pretty darn close to the zombie mods for CSS.

          • travbrad
          • 7 years ago

          If you were talking solely about the campaign mode I would agree with you somewhat, but the real fun and challenge in L4D is the Versus mode. That’s where all the depth in the game is, and players with hundreds of hours of playtime make players with “only” 50-100 hours look like fools. Learning the right attack combos and the best attack locations on all the maps takes a lot of playing.

            • Bensam123
            • 7 years ago

            So it comes down to distilling versus into attacking one specific location that everyone uses to cornhole the enemy team?

            No, I haven’t played versus for any length of time, but from what I’ve seen it’s not all that interesting. It’s about abusing map elements (like chokepoints as you’re implying) instead of actually being dependent on player skill.

            I was talking specifically about coop, which I’d argue is what the game is known for.

    • Decelerate
    • 7 years ago

    Zombie modes are the safest bet there is currently for FPS games. As long as the “Zombie lovers > Zombie haters” assessment holds true, add the game mode. All it takes are new series of character skins and animations.

    Even Hollywood got the message concerning vampires.

    Milk it dry, then move on.

      • alloyD
      • 7 years ago

      [quote<]As long as the "Zombie lovers > Zombie haters" assessment holds true, add the game mode.[/quote<] Valve even accounted for that not being the case by adding the infected mode in L4D, which was way fun.

    • no51
    • 7 years ago

    Meh. Sick of zombies.

      • bfar
      • 7 years ago

      Yeh, five or six years ago it was all world war 2, now it’s zombies zombies zombies. They’ll do a new fad to death soon enough..

        • sonofsanta
        • 7 years ago

        The problem is, no matter how much they do the zombie idea to death, it just keeps on getting up again.

          • Scrotos
          • 7 years ago

          You’d think by now the developers would have the brains to bury the idea firmly in the ground.

            • superjawes
            • 7 years ago

            You can always dig it up, though. Perhaps a shotgun and fire would do the trick.

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