Report: Arkham Knight won’t be fixed any time soon

We already know that the PC version of Batman: Arkham Knight is quite a mess, bad enough that publisher WB Interactive has temporarily halted sales of the game. Now, word has it that Arkham Knight may not be fixed for a while yet. Kotaku Australia reports that a leaked internal EB Games email tells employees that the game will not get the full suite of promised patches "until Spring," or fall for those of us in the northern hemisphere.

The use of seasons is vague, but it may mean that PC gamers will have to wait until September at the earliest to receive the fully patched game. A recent post by WB Interactive apologized to customers and said that the game will not return to stores until all parties involved complete development work, so a spring fall re-release likely means the patches won't be ready until then.

Ben Funk

Sega nerd and guitar lover

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    • VincentHanna
    • 5 years ago

    Update, another patch is scheduled for august, and the re-release is being targeted at October.

    • Shoki
    • 5 years ago

    Is there anyway to find out what the lead platform of any given game is? I always seem to get the second hand version. PC when the console version is better and console when the PC version is better. Grrrr.

      • VincentHanna
      • 5 years ago

      Wait 3 months and ask the weirdos who own both/all three for some peculiar reason.

      DerFunk, what say you to this plan?

    • VincentHanna
    • 5 years ago

    Statistically speaking, games that are completely broken at launch and hundreds of thousands of dollars in the red by re-launch, tend to have the best sales the earliest.

    I look forward to picking this game up next summer sale at 16.99 or better.

    • Krogoth
    • 5 years ago

    [url<]https://www.youtube.com/watch?v=aKNSstnq4sg[/url<] /thread

    • stmok
    • 5 years ago

    My software-dev-skilled friend who bought this game (before it was pulled) and the PS4 version, suspects the graphics component of the software (PC version) is suffering from massive memory leaks.

    He got suspicious when the game runs smooth (at first), then after about 2 minutes, it grinds slower and slower until it consumes system resources (memory) and crashes back to the desktop. If you try to re-load the game, it’ll just crash at a faster rate.

    Another suspected issue is the massive graphical glitches in some scenes that are not present in the PS4 version.

    Nvidia and AMD can release drivers to try to alleviate the problems, but they won’t be able to do anything as the application itself needs serious fixing.

    So its not surprising this mess won’t be fixed any time soon. A major component of this piece of software has massive issues, requiring considerable amount of time to find and debug. (Finding the problems is the hard AND time-consuming part!)

    Whoever was responsible for the QA of the PC version should be fired. This product should NOT have been released at all. Its a mess. A bloody mess.

      • Mr Bill
      • 5 years ago

      Hmmm, picked the wrong third party to port it from Playstation? I suspect cross compiling to COBAL was involved.

    • USAFTW
    • 5 years ago

    If it’s so broke, why even bother trying to fix it?

      • Steele
      • 5 years ago

      Because they lost a crapton of money that they’ll only make back if they can release a working product.

      • rahulahl
      • 5 years ago

      Their reputation is on the line here. And unless they fix it, it will come back to haunt them in future PC game releases.
      While a lot of people wont care, many will remember this.

    • deinabog
    • 5 years ago

    I’m not surprised by this. Given how badly the game is broken on the PC I didn’t think it would be fixed anytime soon. I’m just glad I canceled my preorder.

    • NeelyCam
    • 5 years ago

    Playstation.

      • wimpishsundew
      • 5 years ago

      You can’t say things like that on PC sites!

      PCMasterRACE will attack you!

        • Chrispy_
        • 5 years ago

        GRRRRRR ANGRY PCMasterRACE throws EXCEL SPREADSHEET for 8 damage.

      • Concupiscence
      • 5 years ago

      If you don’t wanna wait, it’s a valid option.

        • Ninjitsu
        • 5 years ago

        But if you don’t have a playstation…then it’s probably not.

          • Concupiscence
          • 5 years ago

          I guess it depends on how desperate you are. If the idea of going without Batman for two months causes you to feel as though you’re trapped in a room full of VX gas, what’s $400 for a PS4 and another $60 for all the Batman you can Batman?

            • Westbrook348
            • 5 years ago

            Not a chance I’m going to give WB and Rocksteady $60 for a console game when they failed so hard at porting to the PC. That is just promoting bad behavior.

    • Deanjo
    • 5 years ago

    I’m gonna laugh when the SteamOS/Mac version comes out and it works from day one (maybe even before a working Windows version appears).

      • Concupiscence
      • 5 years ago

      It will be really weird if the Linux and OS X versions wind up coming out at the same time as the fixed Windows port. And weirder if they all work about on par with each other.

        • Deanjo
        • 5 years ago

        The company doing the Mac/Linux ports have a far better record in their efforts than the company doing the PC port.

        (BTW, a lot of games are coming out now with same day release on linux and Windows).

          • Concupiscence
          • 5 years ago

          That’s true, though it sounds like Rocksteady itself has stepped in to re-engineer the Windows version at a fundamental level. I just hope all the ports are good!

            • Deanjo
            • 5 years ago

            Well Feral Interactive is pretty high on Metal for OS X. As they put it with regards to Metal “you do detect a huge grin spreading across our chops.”

    • mkk
    • 5 years ago

    Good, good! I hope those who pre-ordered are squirming.

      • Concupiscence
      • 5 years ago

      So people who ordered the final installment of a critically acclaimed series of games and expected WB Games had learned their lesson from the Arkham Origins debacle deserve to sit for two months with a broken product for which they paid full price?

      Dude. I don’t ever want to buy a car from you.

        • Pzenarch
        • 5 years ago

        I think he means those very same people … who were wrong. However secure you may feel about a purchase, ordering something before it’s finished is always a gamble, and no amount of shiny pre-order bonus baubles will change that 😛

          • Concupiscence
          • 5 years ago

          lol

          • HisDivineOrder
          • 5 years ago

          What about the people who bought a video card for it and have no recourse? 😉 They were promised a product that they didn’t get on a date they didn’t get it on.

          In truth, I think the real lesson should be for those who preordered the season pass. Anyone who did that should be truly sad. They don’t even get the broken version of that.

            • Terra_Nocuus
            • 5 years ago

            Then it’d be just like the Radeon 9700 I bought back in the day [s<]for[/s<] with the HL2 bundle... which wasn't released for another, what, 8 months? #valvetime edit: grammar

            • HisDivineOrder
            • 5 years ago

            Perhaps, but if I recall correctly the Half-Life 2 bundle didn’t get a supposed release date, hit said date, but turn out, oops, it wasn’t really done yet and get pulled again, either.

            So “just like” but nothing at all like really.

      • Meadows
      • 5 years ago

      Preorder purchases should work fine, no? They only suspended new sales, not the functionality of purchases already made.

        • Ninjitsu
        • 5 years ago

        Yeah but will the people who’ve already bought it get patches “on time”?

      • LostCat
      • 5 years ago

      Not really, it plays fine with the 15.6 beta. Not so much with anything else (15.7 included heh.)

        • Topinio
        • 5 years ago

        It’s tolerable on 15.6, sure, if 30-40 FPS with a lot of stutter is tolerable – but I dread to think what it’s like on a system at minimum specs (6GB RAM, i5-750, GTX 660 2GB) but with a Radeon GPU equivalent.

          • JustAnEngineer
          • 5 years ago

          It’s barely “tolerable” with a fast Core i7 and a GTX980Ti.

            • Westbrook348
            • 5 years ago

            so many other great games out there; i like batman, but i’m perfectly content to wait

    • TheSeekingOne
    • 5 years ago

    They need to port it to DX12 or Vulkan and do away with the GameWorks code. With DX12, you spend ~20x less CPU time on batch generation and validation. That time can be spent on rendering better physics and AI, instead of having a discrete GFX do that.

      • Waco
      • 5 years ago

      This has literally nothing to do with the problems with this game.

      • Firestarter
      • 5 years ago

      or they could just make it work on DX11 like everybody else manages

        • Chrispy_
        • 5 years ago

        This!

        Everyone else managed to code a DX11 game just fine. What isn’t possible is giving a large-team’s mutli-year end result to a tiny third party team and saying “hey, you’ve got six weeks to port this to PC”

        Shame on WB, but at least they get some sympathy for realising their mistake and not digging themselves in deeper.

    • auxy
    • 5 years ago

    This is fine, this is good. This is the way things should have been in the first place. Look at GTA 5. That game came out way way later than the console version, and it was a massive success, because PC gamers don’t mind waiting for a superior version.

    This is a thing people always miss when they discuss console vs PC is that the PC never goes away. It doesn’t matter if a game is six months or even a year late, because you will still have a PC and you can still play it — and probably have a better experience.

    I have always wondered who these mythical gamers are that NEED to have games on release.

      • BobbinThreadbare
      • 5 years ago

      Rockstar probably got a number of people who double dipped buying the console version first and the PC version later too.

      Oh dear, I just gave game execs an idea didn’t I?

        • derFunkenstein
        • 5 years ago

        I’m (circle one: ashamed/proud) to say I triple-dipped on GTA5. PS3 at release, Xbone at its release, and PC a couple weeks ago.

          • superjawes
          • 5 years ago

          derFunk…I think you have a problem…

            • sweatshopking
            • 5 years ago

            yeah, that’s mother flipping weird. sounds like he’s overpaid at work.

            • derFunkenstein
            • 5 years ago

            C’mon man, that’s 3 games in 18 months.

            • sweatshopking
            • 5 years ago

            Lol. 3 of the SAME game in 18 months. Just teasing, relax, bro <3

        • ClickClick5
        • 5 years ago

        Got it on the 360 by my girl, played it until the disc drive stopped reading the disc (it is a launch Xenon box). Bought and finished it on the PS4. Now (slowly) playing it again on the PC doing different choices this time through.

        The amount of tiny details on the PC version is staggering too.

      • Milo Burke
      • 5 years ago

      I’ve never needed a game on release day. And yeah, it’s nice to be able to play older games. I just played through GTA 4 a couple months ago.

      But simultaneous releases and a high quality PC ports aren’t mutually exclusive. Why can’t game devs see that there’s a lot of business on the PC and plan to port to the various systems from the initial project planning? Why does a high quality PC port have to happen after instead of during?

      • Chrispy_
      • 5 years ago

      Console or PC – it doesn’t matter which – release day is [b<]always[/b<] a disaster. I wait for the bugs to get fixed, for all the launch-day DLC to get bundled with the game, and for the DRM/Servers/online services to catch up with demand. Sometimes that's 3 months, sometimes that's almost a year, but it's always better that way.

      • Philldoe
      • 5 years ago

      A lot of that need comes from the fact that after a few months the games multiplayer population can really suck. Either because of a lack of people or because the tolerable players/players that are good at the game and play as a team have already moved on to single player play or on to another game entierly. This happened to my game group with GTAV. We played online heavily for a month. Did all of the heists, got tons of money, all the cars we wanted, the best safe house, then every one got bored with just killing rando’s and played the single player mode until it was finished and moved on to another game.

      EDIT: Something to note, the few times I tried to do a heist with randoms, they were all idiots. Simple heists became impossible to do with them so many of us refuse to play online without the group.

      • UberGerbil
      • 5 years ago

      They aren’t mythical, or pre-orders wouldn’t be a thing.

      • VincentHanna
      • 5 years ago

      Mythical?

      They are called teenagers and they are everywhere.

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