Ubisoft is delaying the PC version of Assassin's Creed Syndicate. In a blog post, the studio says the game will be released on November 19, roughly one month after the PlayStation 4 and Xbox One versions. Sam Kovalev, Ubisoft Kiev's Studio Production Manager, says the delay is to "[ensure that] PC players get the most stable, optimized version of the game on day one."
Kovalev also says the studio has improved its production and validation process, which supposedly allows devs to concentrate on polishing and optimizing the PC version from the get-go. However, despite the apparent Six Sigma treatment, the team wants to polish the PC version a little longer, promising stable and smooth gameplay in return for the delay.
The PC version's system requirements haven't been published yet, but Kovalev says Ubisoft Kiev is aiming for 1080p and 30 FPS. Most importantly, neither framerate nor resolution will be capped. Perhaps the extra time in the oven will prevent Assassin's Creed Syndicate from being another Unity, or perhaps even an Arkham Knight.