Valve is not a company known to rush its products to release, so much so that the company's release dates are now half-jokingly said to be in Valve Time. Now this space-time warp has claimed another victim: the company's Vive VR headset, designed in partnership with HTC.
According to Gamesindustry.biz, a Valve press statement made during PAX Prime indicates the headset will be delayed. Only "a limited quantity of community and developer systems" will be available by the end of this year. A general release is now planned for Q1 2016—in actual Gregorian calendar time, we hope.
Those plans are in contrast with the original release timeline for this year's holiday season. Hitting that date could have been a boon to Valve, as its headset would have launched before Oculus's Rift and Sony's Project Morpheus. Perhaps all the jokes about the Vive headset being released in conjunction with Half-Life 3 had a kernel of truth in them, after all.
|TR's 2017 Chrismas giveaway: eight days left and counting||1|
|MSI gives Radeon RX Vega cards an Air Boost||8|
|Corsair's latest SO-DIMM kit takes 32 GB of DDR4 to 4000 MT/s||2|
|Report: Intel Inside co-marketing program will get a budget cut||25|
|Gingerbread House Day Shortbread||16|
|iMac Pro details and release date come into focus||47|
|Radeon Software Adrenalin Edition: an overview||24|
|Tuesday deals: NVMe storage, a GeForce GTX 1080 Ti, and more||9|
|Intel 15.60 IGP drivers are sitting pretty for Okami HD||6|
|Full disclosure: while I work for Intel; the opinions I express here are my own I think I understanding the issue you ran into. For the Braswell platf...||+35|