Microsoft shows off mixed-reality gaming with HoloLens

During today's Windows 10 Devices presentation, Microsoft showed off some new tricks for HoloLens—wearable holograms. The company will also be taking applications soon for HoloLens development kits, too.

In a "mixed-reality gaming" demo called Project X-Ray, a player wearing a HoloLens and holding a controller suited up with a virtual gauntlet. Robots broke through the walls and attacked him, and the player fought them off using the gauntlet—which tracked his hand smoothly. The robots were also aware of their environment and reacted to furniture and walls in the room. It looked totally sweet and very natural.

Games like Project X-Ray will offer a personalized gameplay experience by adapting to players' own rooms and surroundings. Aside from the controller, HoloLens will also run completely independently of a PC or phone while playing these games.

So that developers can begin building similar experiences of their own, Microsoft is also taking applications for HoloLens development kits. Lucky applicants will be able to buy them starting in the first quarter of 2016 for $3,000 a pop.

Ben Funk

Sega nerd and guitar lover

Comments closed
    • the
    • 6 years ago

    A neat tech demo to show off the novelty of the Hololens. However, beyond the initial novelty there wasn’t much there as far as a game. This is fine for a tech demo but I’m really curious what developers are able to do once they get their hands on them.

    • Billstevens
    • 6 years ago

    The price isn’t crazy considering its a full blown computer. The part they don’t tell you is the fov is really small. Like 60 degress. So it looks more like a holo window than something that comes even close to filling your vision.

    I would love this tech once the fov got to the level of current VR headsets.

      • Voldenuit
      • 6 years ago

      “Full-blown computer”? Doesn’t it use an Atom CPU?

      Nevertheless, the devkit price was a lot more than I expected. I never expected it to meet DK2’s $350 pricetag, but daaang if $3k isn’t hella expensive.

      EDIT: For $3k, it better come with dual R9 Furys you can strap to your back and fly around on from the exhaust.

        • NoOne ButMe
        • 6 years ago

        I imagine that 3K includes all the software/etc to code for it.

        Still. Yikes. It doesn’t make me confidant that Microsoft will be able to push this forward to well.

        At a $1000 or so developer kit I could imagine in a 300-400 dollar consumer release, but, $3000? now I’m thinking a $1000 “look it’s so cheap” consumer release.

          • Klimax
          • 6 years ago

          Likely small production run using too many new things. Including CPU/HPU…

        • Billstevens
        • 6 years ago

        Well “full blown” in that it does not rely on external computing…

        Either way consider that google glass dev kits cost $1500. And the hololens actually does what people were imagining google glass would do and didn’t. Basically provide the first real AR experience. I expected it to cost more than $1500 in its first iteration.

        To sell as a consumer product I think they should get below $2k.

        Most people wont be buying this unless they are serious developers.

    • HisDivineOrder
    • 6 years ago

    Remember the early demos for Project Natal? Kinect just didn’t pop the same way. Fool people once, Microsoft…

    • way2strong
    • 6 years ago

    [url=https://www.youtube.com/watch?v=C3rNIxMlKmI<]Video[/url<]. That guy was moving with the speed and agility of an 8-bit platformer.

      • lycium
      • 6 years ago

      Jumps like a plumber?

    • TruthSerum
    • 6 years ago

    As sweet and natural as robots busting into your living room anyway.

    Still very coool!

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