Need for Speed has a need for good hardware

Just last week, Ghost Games announced that Need for Speed would be arriving for PC on March 15th. Now, the developer has released the system requirements gamers will have to meet to get their drift on.

Some serious hardware is recommended to run the game with high settings and to achieve 60 FPS at 1920×1080:

  • Processor: Intel Core i5-4690 or equivalent with 4 hardware threads
  • Memory: 8GB RAM
  • Graphics Card: NVIDIA GeForce GTX 970 4GB, AMD Radeon R9 290 4GB, or equivalent DX11 compatible GPU with 4GB of memory

The minimum spec for running the game with low settings at a more console-like 1280×720 resolution and 30 FPS is as follows:

  • Processor: Intel Core i3-4130 or equivalent with 4 hardware threads
  • Memory: 6GB RAM
  • Graphics Card: NVIDIA GeForce GTX 750 Ti 2GB, AMD Radeon HD 7850 2GB, or equivalent DX11 compatible GPU with 2GB of memory

Any system running the game needs a 64-bit version of Windows 7 or later and at least 30GB of storage space. Ghost also spelled out which racing wheels will work with Need for Speed:

  • Logitech G27
  • Logitech G29
  • Logitech G920
  • Thrustmaster TX
  • Thrustmaster T150
  • Thrustmaster T300
  • Thrustmaster T500
  • Fanatec CSR

It's not uncommon for racing games to have high recommended requirements, but the minimum spec for Need for Speed seems particularly demanding given that it yields a relatively low frame rate at a low resolution. Some developers have been cautious setting out their requirements in the past, so it will be interesting to see how real-world performance compares. 

Comments closed
    • BobbinThreadbare
    • 7 years ago

    It’s a combination of a few things. Mostly using much less efficient code on PC to make it more generalized and work on a wide range of hardware.

    • torquer
    • 7 years ago

    My “well over 2x the GPU” comment was in reference to the recommendation of GTX 970.

    • Flapdrol
    • 7 years ago

    750Ti and 7850 aren’t 2x the gpu. 7850 is similar to what is in the ps4. 750Ti performs a bit below that.

    • torquer
    • 7 years ago

    SMT is a way to increase core utilization by assigning two threads to one physical core. In some applications it can increase performance notably. That being said, in games it can actually lead to decreased performance, though not by much generally speaking. On my 5960X, I disable it for that reason. If I had a Core i3 though I’d probably leave it enabled simply due to the lack of cores. On a Core i7 I’d disable it unless I was running SLI perhaps.

    • odizzido
    • 7 years ago

    I agree 100%. However they said threads not cores and AFAIK intel’s SMT runs in hardware.

    • torquer
    • 7 years ago

    Of all of them, I prefer Steam but I don’t feel like it is as good as it was when it first came out. Maybe it just hasn’t changed much and I expect it should. I haven’t bought a physical game disc in years. Its just too damned convenient to be able to redownload my games whenever I need them. DRM doesn’t bother me so long as its just tied to a login and internet connection. What I really hate is when a game makes me have a separate login above and beyond the delivery platform (Rockstar comes to mind).

    That being said I’ll put up with a fair amount of bull if I want to play the game badly enough. I try not too get too religious about my hobby.

    • torquer
    • 7 years ago

    Careful suggesting an operating system upgrade around here. You’re in the land of people who want to run the latest hardware but cling to a 15 year old operating system.

    • torquer
    • 7 years ago

    I’m not assuming anything. I’m simply stating that a single person avoiding buying a game they otherwise want just to prove a point is about as fruitful as shouting at a tornado. You’re missing out on your game and not changing anything, but its certainly your right to do just that. I think I pretty clearly stated that all of those delivery systems are crap. I just put up with the crap to play what I want, kind of like putting up with reading inane commentary to read my favorite hardware site.

    • torquer
    • 7 years ago

    So I should change my preferences and buying habits to suit you otherwise I’m “harming” you. Let me get right on that.

    • Laykun
    • 7 years ago

    You’re assuming that we have unlimited time that we can fit all good games in existence into. If I don’t buy a good game on Origin I’ll just buy one on Steam instead and the maximum amount of my play time is still consumed by the plethora of good cheap games available on steam.

    • DoomGuy64
    • 7 years ago

    Because kepler isn’t being optimized for anymore, and a 750ti is still pretty low end. Not to mention consoles are using more efficient api’s than dx11, and are taking full advantage of their gpu’s capabilities. A dx12 port would give a much smoother experience on pc, but win10 adoption probably isn’t big enough to justify it. Dx11 cards wouldn’t benefit from dx12 either, only win10’s driver model improvements. Best option is to get the free w10 upgrade, and pray it helps your dx11 perf.

    • zzz
    • 7 years ago

    I actually didn’t remember what Uplay was, so I hit the windows key and typed it in (win 8.1 without start menu addons). I totally have it installed and after a long update I have a single game! A demo of Trials Fusion. Thanks for helping me clean out my computer since I just unistalled that.

    • zzz
    • 7 years ago

    I wonder this same thing every time a game is released on consoles and PC.

    • _ppi
    • 7 years ago

    Console -> DX12 conversion might yield less demanding specs.

    Of course, it also depends on whether the devs decided to include some new effects over console, that however were not so well optimized or they are just very demanding even when barely visible.

    • EndlessWaves
    • 7 years ago

    I prefer origin to steam personally.

    Origin runs in the background, only running when you launch the game and shutting itself down when you close the game (the latter unlike steam and UPlay). I’d rather not have to have the storefront client installed at all, particularly from a store I didn’t buy the game from, but at least Origin is less clingy than Steam/UPlay.

    • AJSB
    • 7 years ago

    NO, its not exactly the same thing…and true “hardware” CPU cores (given everything else equal) is ALWAYS better than that crap of “logical” cores.

    • AJSB
    • 7 years ago

    NO, actually people like you are harming us overall…it’s like all this crap about DLC and pre-orders.

    We ALL should boycott Origin and UPlay to force them at least to sell on Steam.
    Steam itself is NOT a good idea but is something that i can endure. I prefer “old” ODD distribution and no need for any of these services.

    • EzioAs
    • 7 years ago

    Thanks for the heads up.

    • Dizzytaz00
    • 7 years ago

    I’m debating to buy it. To me it look awesome. The only down side is that my laptop has a nivida 940M 2gb graphics.

    • torquer
    • 7 years ago

    When a low end core i5 and a 750 ti have more raw computing power than either console, why do you need more CPU and well over 2x the GPU to get equal performance to a much less powerful console (assuming all else being equal)?

    I know the standard answer is “crap port,” but with at least the xbone running something not dissimilar to Windows/DirectX how much “porting” is really necessary these days?

    I also understand PC versions will run higher resolutions and supposedly better visuals but looking at Digital Foundry’s very excellent comparisons I don’t see wildly better visuals on the PC versions despite much higher spec requirements at 1080p60.

    Edit: Just saw the PS4 version is locked at 1080p30, so maybe its not all that odd to have those requirements.

    • torquer
    • 7 years ago

    Origin sucks and so does Uplay but you’re really only harming yourself if you skip games you’d otherwise enjoy just to prove a point. Not enough people say “no” to these other distribution platforms for Ubisoft or EA to care.

    Suit yourself of course, but its a bit like cutting off your nose to spite your face.

    • f0d
    • 7 years ago

    [quote<]Need for Speed's 2012 Most Wanted is free to own forever if you "buy" it on Origin[/quote<] most wanted is free for anyone with an origin account - you dont have to buy anything for it they have a promotion they call "on the house" where they give away free games every few months, i have a whole load of games i have collected from just collecting on their free games they give away i hate origin but its cool that they give away free games

    • soryuuha
    • 7 years ago

    A : “will it be on steam?”
    EA : “Origin only”
    A : “kbye”

    • synthtel2
    • 7 years ago

    TL;DR – it’s the state-of-the-art.

    They are responsible for this demonstration: [url<]https://i.imgur.com/E8pByyZ.jpg[/url<] The bits I've been able to find that give it away (tech imperfections only, not art) are.... - bloom is incorrect - some lower-res textures - not doing parallax occlusion mapping or similar on everything - there's nowhere near as much geometry as there should be (most notably the grass is missing) - subtle errors in specular model at glancing angles - no specular on transparent surfaces - some aliasing visible on thin geometry - light transport internal to headlights/taillights isn't right - light projected onto the ground is wrong in artwork (due to technical limitations) - the wheels don't look energy-conserving/PBR, but I don't know why - specular looks a bit off in the distance (I suspect something to do with specular anti-aliasing) - not enough lights are counted in specular calculations for some pixels - incorrect shadowing under vehicles - draw distance is short-ish probably All things considered, that's a really short list (were it pretty much anything else, I'd be writing all day). If I were messing with it, I'd want to turn down the bloom a bit (it's not going to be physically correct, but IMHO it would look less bad that way), hack fresnel a bit to compensate for some calculations not being done, try to figure out what's up with those wheels, and quit hating blue in the tonemapping (though that could be for gameplay reasons). Everything else on that list looks like it would be [i<]very[/i<] tough to fix, at least without an unreasonable performance impact.

    • Srsly_Bro
    • 7 years ago

    2/10 *insert auxy shrug emote*

    • Milo Burke
    • 7 years ago

    Just a heads up:

    Need for Speed’s 2012 Most Wanted is free to own forever if you “buy” it on Origin. The description sounded very temporary.

    Does anyone like Need for Speed enough to brave setting up an Origin account?

    • synthtel2
    • 7 years ago

    I really appreciate them specifying what minimum and recommended actually buy you in terms of settings/resolution/fps. It would be nice to see that become a common thing in the industry.

    • Vaughn
    • 7 years ago

    a 970/290 just for 1080p at 60fps

    This game better kill project cars for visuals.

    • Peter.Parker
    • 7 years ago

    TWSS

    • ronch
    • 7 years ago

    Need for Speed has a need for speed.

    • Concupiscence
    • 7 years ago

    It is, insofar as simultaneous multithreading exposes logical cores as opposed to physical ones. Pentium and Celeron-series chips lack it, and they’re trying to draw a line in the sand to avoid support issues with those parts. A dual module/quad core AMD chip technically qualifies too, though as usual performance will probably be lower on average.

    I just wonder what all that extra hardware power really buys, here. It’s pretty, but it’s still a racing game.

    • jessterman21
    • 7 years ago

    Yep, reminds me of the good old days playing Takedown 🙂

    • RoxasForTheWin
    • 7 years ago

    I had a good time playing Most Wanted, but all these games do is make me want a new burnout game.

    • odizzido
    • 7 years ago

    hardware threads? I thought SMT was hardware?

    • UnfriendlyFire
    • 7 years ago

    Minimum spec: Graphics Card: AMD Radeon HD 7850 2GB

    *Looks at my business laptop’s overclocked Radeon 8750M*

    Yup, close enough, right?…

    EDIT: Imagine the poor guy who decides to run the game on an Intel HD 4000/4400 IGP.

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