June 2016 Steam Hardware Survey: now with more VR

Valve has its latest Steam Hardware Survey numbers up, and for the most part, they show that past trends are continuing. Windows 10 adoption is still on the rise: 45% of Steam users are now on Windows 10 64-bit. That number is up by 3.4% from May. Quad-core CPU adoption is rising too, albeit slowly—46% of respondees have CPUs with four physical cores, versus 47.2% with two. Intel still dominates the CPU sockets of over three-quarters of Steam users, while Nvidia GPUs occupy a PCIe slot in more than half of those folks' machines.

Valve's preliminary information on VR headset adoption is perhaps most interesting among the numbers it's collected. Apparently, two-thirds of VR users on Steam are using a Vive. No doubt ready supplies of the headset are a key driver of sales for HTC, but Valve's numbers probably don't represent headsets that aren't used with Steam apps. While the Vive is dominant, less than one-fifth of one-percent of Steam users (0.15%) have one, and only 0.22% of Steam users have VR headsets at all.

The GeForce GTX 970 is still the most-used discrete graphics card on Steam by a wide margin. 7.4% of DirectX-12-capable graphics cards on Steam are GTX 970s. The GTX 960 trails its GM204 cousin at about 5% share, and the GTX 750 Ti comes in third at 4.2%. DX12-capable cards are in 69.6% of Steam users' PCs, but only a little over half of that number are actually in Windows 10 PCs—a requirement to run DX12 software. It appears Valve tried to report Vulkan numbers as well, but that data unfortunately isn't being displayed correctly. We'll have to see how these trends continue to move once next month's numbers roll around.

Comments closed
    • tipoo
    • 3 years ago

    The top seven GPUs are all Nvidia. On the market share graph it’s a bit scary seeing the sea of green crush the red. Team blue seems to never change though lol

    • bfar
    • 3 years ago

    Considering the price of entry to VR, 0.22% of Steam users is better than I would have expected.

    • Laykun
    • 3 years ago

    Almost 4 times as many users use Linux than VR headsets.

    • JustAnEngineer
    • 3 years ago

    Sorry, guys. The frequently-misunderstood Valve hardware survey results must be my fault this go ’round. The survey popped up on my old Zenbook rather than on my gaming desktop.

      • Terra_Nocuus
      • 3 years ago

      Same here, popped up on my HTPC instead of my desktop.

    • dragmor
    • 3 years ago

    [quote<]While the Vive is dominant, less than one-fifth of one-percent of Steam users (0.15%) have one, and only 0.22% of Steam users have VR headsets at all.[/quote<] Why in an article full of percentage numbers are you hurting my head with one-fifth of one-percent. Its a mental context shift not used anywhere else in the article.

      • Chrispy_
      • 3 years ago

      12% of 3/8″ is half of 2.3*10^-3m.

      (The SI-unit scientist in me lost the fight with the generation-gap redneck)

    • JoeKiller
    • 3 years ago

    VR ownership could be higher than the survey reveals. I have both Rift and vive but they weren’t plugged in during the survey.

      • Ninjitsu
      • 3 years ago

      I doubt it’s a significant difference.

    • brucethemoose
    • 3 years ago

    2 curious bits I saw:

    [list<] [*<] There was a rapid rise in DirectX 8 or lower GPU marketshare from 0.57% to 7.90%. [/*<][*<] According to the GPU marketshare figure, there are around 475,000 people (0.38% of 125 million users) using GPUs that aren't from AMD, Intel, or Nvidia. That's a higher percentage than people with 8 physical CPU cores or 4k displays. [/*<] [/list<] And those 2 things aren't necessarily related, since the DX8 marketshare is a recent thing while the the "other" GPU brand has been hovering around 0.4% for awhile.

      • Laykun
      • 3 years ago

      S3 is making a comeback!

        • meerkt
        • 3 years ago

        Nah. It’s probably BitBoys Oy.

      • DancinJack
      • 3 years ago

      Guessing that’s just a change in the way they recognize things. There’s no way people are putting up those kind of GPUs in numbers like that.

      • alrey
      • 3 years ago

      must be voodoo 5 🙂

      • cygnus1
      • 3 years ago

      I wonder how many of those are people that already had Steam installed on a machine and then had incomplete Windows 10 upgrades (or downgrades back to 7 or 8) that are now using the Microsoft Basic adapter driver and just have no idea what’s wrong with their system?

    • anotherengineer
    • 3 years ago

    Zak you forgot to mention 36.5% on 1920×1080 monitors and 1.56% on 2560×1440.

      • Shobai
      • 3 years ago

      Or perhaps he didn’t?

      [spooky music][/spooky music]

      • NeoForever
      • 3 years ago

      It’s almost like reviewers don’t give a damn about what resolution most people actually play at.

      There is some sort of bias towards 1440 and 4k just because it’s supposed to be the next popular thing. Can we focus on relevant benchmark resolutions right now?

      For higher end cards, how about multi monitor or high refresh rate tests?

        • crsh1976
        • 3 years ago

        I’ll echo that given the 26% of users still playing at 1366×768; admittedly it’s a shitty screen resolution, but that’s a massive chunk of players no one can afford to ignore.

          • paulWTAMU
          • 3 years ago

          At that resolution, won’t pretty much any current card work with AAA games?

            • Kretschmer
            • 3 years ago

            That’s the point. I’d imagine that many people are driven to that resolution either 1) because of their terrible laptop LCD resolutions or 2) because their puny OEM cards will choke at anything higher than 768p.

            A moment of silence for our 768p brethren.

            • Chrispy_
            • 3 years ago

            I think the Steam survey measures windows idle desktop resolution. These [i<]victims[/i<] aren't [i<]choosing[/i<] to run at 768p, it's [i<]all they got![/i<] I still rule out 2-in-3 laptops when recommending laptops for people, regardless of what they want the laptop for, solely on the fact that TN 768p screens ruin the entire point of using a computer. You might as well use a potato....

            • tipoo
            • 3 years ago

            My laptops Iris Pro 5200 can do nearly what the XBO does at 900p at 768p, lol. Shitty but works in a pinch. Itching to build a new desktop for a while, now is probably the time. Stupid crummy canadian dollar though.

          • Ninjitsu
          • 3 years ago

          Given that most of them are likely to be laptops, probably can ignore them safely.

          • BoilerGamer
          • 3 years ago

          Those are just people getting the survey on a old laptop I assume.

        • rechicero
        • 3 years ago

        Or just concluding the card is overkill for those resolutions and recommending buying a cheaper one.

      • Voldenuit
      • 3 years ago

      Those stats are jejune.

      • Ninjitsu
      • 3 years ago

      And the lack of 4K numbers lol

    • blahsaysblah
    • 3 years ago

    SLI/CF usage? Am i missing it? Thought it was tracked…

      • f0d
      • 3 years ago

      it was probably so low that they stopped tracking it

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