DualShock 4 support coming to Steam Controller API

The Steam Controller is one of the topics of discussion at Valve's SteamDevDays developer conference in Seattle this week. Jeff Bellinghausen from the Steam Controller team at Valve delivered a presentation on the Steam Controller, including information on upcoming support for the Sony's PlayStation 4 DualShock 4 controller. Gamasutra has a transcript of the presentation here.

An upcoming update will add full support for the DualShock 4 to the Steam Controller API, including configuration of the controller's integrated touchpad and gyroscopic sensor. Valve claims the DualShock4 will behave identically to a Steam Controller. The company also says that "existing native support for the PS4 controller on the PC is a bit weak; in this case Steam itself is communicating directly with the device so everything that's nice and reliable [sic]".

Valve promises that other controllers will be supported in the future, but did not comment on dates or which devices would receive support. We expect this refers primarily to Xbox One controllers, but hopefully also to other devices from companies like Logitech, Razer, and Nvidia.

Other highlights of the Valve presentation include information on the benefits developers receive from using the Steam Controller API and sales figures of the Steam Controller. Valve says it has sold over 500,000 controllers to date and expects to ship over a million by early 2017.

Comments closed
    • sweatshopking
    • 3 years ago

    why do I care if it’s in the steam controller api vs the built in windows one?
    edit: steam machines?

      • Prestige Worldwide
      • 3 years ago

      I would guess it will be easier to tweak and customize using the steam API.

      • derFunkenstein
      • 3 years ago

      Well it’s not an XInput device, for one. DirectInput is and has been dead for a while.

        • I.S.T.
        • 3 years ago

        Yeah, it’s pretty much dead in most new games and only really gets consistent new support in emulators.

        • sweatshopking
        • 3 years ago

        The steam controller isn’t xinput. But the xbone is. Why do I care if the xbone controller has another api to use?

          • derFunkenstein
          • 3 years ago

          You don’t care because you’re all-in on Microsoft for some reason. The DS4 was never intended to be a PC game controller, and Valve has chosen to make it so.

            • sweatshopking
            • 3 years ago

            No. you’re misunderstanding me. The dual shock 4 controller was already (mostly) compatible with windows, though better support is helpful. The xbone controller is [i<] already compatible [/i<] with windows. why is this steam api better? why have another api to handle input? what's the point? that question has nothing to do with my personal preference. as for why i'm with Microsoft for pc gaming, it's because it all just works, and everything is built for it. every game supports xinput on xbox controllers. Who you suggesting i should use?

      • tsk
      • 3 years ago

      Haven’t you heard, 2017 is the year of linux desktop.

        • Voldenuit
        • 3 years ago

        [quote<] Haven't you heard, 2017 is the year of linux desktop.[/quote<] Technically, it's "<?php date(Y)+1 ?> is the year of linux on desktop".

      • Laykun
      • 3 years ago

      The customization options provided by the stream controller API is worth it alone. You can actually assign the gyro in the dual shock 4 to help with mouse look in games.

      • Crackhead Johny
      • 3 years ago

      Steam OS?

      • LostCat
      • 3 years ago

      Offhand Valve might, because the newest input APIs for MS are only available in 8/8.1 and 10

      • SlappedSilly
      • 3 years ago

      What [b<]built in[/b<] support for the DS4 on Microsoft Windows (10) are you talking about?

        • sweatshopking
        • 3 years ago

        I don’t have one to test, but sony stated it worked: [url<]http://www.tomshardware.com/news/dualshock-4-windows-pc-compatibility,24563.html[/url<]

          • SlappedSilly
          • 3 years ago

          Well, admittedly my testing is limited to Win10 and only with a few games. Windows recognizes it as a “HID complaint controller” or such, but nothing more comes of it. To the games I tried it simply didn’t exist.

          Outside my own experience, the only answer I’ve found from searches point to a third party software DS4Windows, which tricks Win10 into thinking it’s a XBox controller I believe.

          I do know they Just Work on a friends PC with an earlier version of Windows.

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