Latest Nintendo console can Switch form factors on the fly

Nintendo has released the first teaser video for its next game console, the Switch. The three-minute clip makes it clear that a return of cartridges and an attempt to blur the distinction between home and portable gaming will indeed be elements of the company's latest system, as the rumor mill suggested.

The video opens with a gamer playing what appears to be The Legend of Zelda: Breath of the Wind on a television with a traditional controller in hand. That's all well and good, but he then slides the sides of the controller off that hand-held frame and onto a tablet nested in a dock by his TV, transforming the system into a portable. The controller side pieces appear to be usable when attached to the tablet, the controller frame, or in a kind of HTC Vive-esque wand arrangement.

An Nvidia Tegra SoC powers the Switch. The company provided limited information regarding that chip on its corporate blog. We know the SoC contains an ARM processor and "the same architecture as the world’s top-performing GeForce gaming graphics cards," though Nvidia didn't say whether that means Maxwell or Pascal tech. The company isn't talking CPU core and stream processor counts, either, nor do we know anything about clock speeds, so performance levels are anyone's guess. Nvidia does say the Switch has hardware-accelerated video playback capabilities and custom audio software, and it also features a new API called NVN that's meant "to bring lightweight, fast gaming to the masses."

The Nintendo Switch will be available in March 2017. Pricing info for the system wasn't released today.

Comments closed
    • kamikaziechameleon
    • 3 years ago

    So what will probably be a 300 dollar tablet is supposed to have console gaming potential using budget tablet components?

    The whole idea of what this is and how it would work is indeed enticing, but the practical application of it… Nintendo hasn’t done great in this regard. Sure the DS and wii were commercial successes but really only the DS was a critical success once the novelty has worn off.

      • LostCat
      • 3 years ago

      Got a 300 dollar tablet with a dock, high quality components, a game controller, long term OS support, a lot of AAA game developer support including first party, only a current gen graphics API, and games that use that power?

      I certainly haven’t seen one.

      • tipoo
      • 3 years ago

      The main problem I see with regular tablet gaming is no one is making AAA budget Android tablet games. So you could have the same hardware with a game vice controller, but…Still no AAA games, or larger production Nintendo games.

    • ronch
    • 3 years ago

    The more the Switch™ sinks in the more I realize it’s a console for adults who need to get a life.

    Nonetheless, I find this to be one nifty device. Pretty cool concept, and what the Wii ü probably should’ve been. I just might get one of these out of curiosity. The only thing that would stop me is that I have a couple of kids growing up and I don’t want video games hurting their grades in school.

    • Shoki
    • 3 years ago

    I hope this launches with Zelda.

    • DeadOfKnight
    • 3 years ago

    Lol, so basically Nvidia has failed so badly selling us their shield tablet that they had to see if Nintendo was willing to buy them. At least they’ll be big in Japan…

    • Theolendras
    • 3 years ago

    Place it in the “I’d be cool if” category, but I’d like to see a TV-dock with multiple Nintendo Switch connected and powering up some cumulative rendering ala Skreens aggregatrion :

    [url<]http://skreens.com/[/url<] Not gona happen tough.

    • armadylan
    • 3 years ago

    I have brought this up before, but why is Sony never covered on this site? I would have thought PSVR or PSPro deserved at least a blurb but nothing.

    Last time I made this comment people said “it’s a pc site” but it sure seems like xbox, rift, and Nintendo get a moment to be discussed.

      • RAGEPRO
      • 3 years ago

      Believe it or not, what we end up covering has more to do with who’s available to do what, and what’s going on at any given time. We try to stick close to PC hardware news since that’s our wheelhouse. A lot of our “Xbox” coverage is actually Windows-related, too, like [url=https://techreport.com/news/30288/xbox-play-anywhere-program-brings-xbox-exclusives-to-the-pc<]this post about Xbox Play Anywhere[/url<]. It's really just coincidence that we never posted about the PlayStation stuff.

        • armadylan
        • 3 years ago

        Fair Enough. If the opportunity comes about I would sure like to see the ps4 pro and PSVR tear-down even if it’s just from a parts perspective. PSVR needs to be part of the discussion in the VR areas IMO as it is likely to be the largest shipped in units.

    • derFunkenstein
    • 3 years ago

    I feel like I’ve seen this idea [url=https://techreport.com/news/24029/7-inch-archos-tablet-has-jelly-bean-dual-analog-sticks<]somewhere before[/url<]

      • derFunkenstein
      • 3 years ago

      Oh, and the first comment in that thread, they got their wish.

    • wingless
    • 3 years ago

    I actually see this as giving the Nvidia Shield tablet more credibility and traction. Also I hope the dock adds more horsepower so we can at least pretend to be next-gen.

    • ozzuneoj
    • 3 years ago

    Looks pretty interesting.

    I think they should try to tie in some of the Nintendo nostalgia that they thrive on though. Maybe have alternative controllers\handles that have buttons and dpads similar to the NES, SNES or other systems.

    Also, major points for them if they take full advantage of console emulation and… its certainly not realistic, but if they give the handheld some kind of low-persistence display (scanning backlight for example) to make it the only handheld that can give you the look and feel of playing these games on a proper CRT, retro gaming fans will flock to this thing.

      • RAGEPRO
      • 3 years ago

      There’s absolutely no reason they couldn’t use a scanning backlight on this thing. Many smartphones can do this already. It draws no more power (in fact, less).

      It would be something noteworthy about it.

      • derFunkenstein
      • 3 years ago

      Nintendo has not done a good job with console emulation in the Wii U era. You had to pay extra to upgrade your Wii versions of VC games to the Wii U version (and if you don’t do that, you can’t use the Wii Pro Controller with them, and you had to go into the Wii firmware to even launch them) and very little of Nintendo’s previously-existing back catalog actually got released.

    • jts888
    • 3 years ago

    It’s an aggressive move by Nintendo to ship these with only one pair of controller halves.

    Sure, they will sell a decent number of Pro controllers because of it, but nobody will really like messing with dis/reassembly every time they want to take their Switch somewhere.

      • Theolendras
      • 3 years ago

      Well, since it’s a mobile device Nintendo surely hope you will gather with other people with a Switch. And some simplistic game might require only one half of the pair…

      Updated : In fact the trailer show people playing mario Kart with one half of a controller. And nothing prevent them to sell a bundle with 2 controller… But knowing Nintendo they probably try to keep the entry package low cost.

        • jts888
        • 3 years ago

        I’m not sure I’d chance leaving my JoyCon pieces at home attached to the Grip on the hopes that I’d meet up with someone later who’d let be borrow one of theirs.

        Having an extra pair of mounted JoyCons or a Pro controller left at home is the only way I’d consider switching home/away modes with any frequency.

          • Theolendras
          • 3 years ago

          I don’t know why you would do that either, the tv-dock is useless without the tablet…

            • jts888
            • 3 years ago

            What I’m saying shouldn’t be this hard for you to understand.

            I’m saying I would feel forced to buy extra JoyCons so I could leave a pair permanently on the controller grip and another on the display, docked or not, just to avoid swapping them around constantly.

            • Theolendras
            • 3 years ago

            Didn’t saw it as a big hassle, probably why I had a hard time to understand your point.

    • tipoo
    • 3 years ago

    Makes it more interesting that Shield Tablet and Shield Portable development stopped after FCC clearance docs being leaked, and then pulled…Two months of Nintendo sales even at a Wii U level would dwarf every Shield product together sold to date, and since the Shield Portable was conceptually similar to the Switch, maybe Nintendo stipulated that Nvidia had to stop those, and Nvidia was happy to.

      • renz496
      • 3 years ago

      the shield line up was suppose to promote their tegra capability to begin with. what they want the most was design win for the chip. not competing with them.

        • nico1982
        • 3 years ago

        The Shield never competed with anything and would be a laughable threat to a Nintendo console. The point is more that the Shield was a necessity because no third-party showed interest in Tegra and once they won the Switch design, any more effort in the Shield lineup is just (more) wasted money for Nvidia.

        • tipoo
        • 3 years ago

        Promote it and dump some Tegra dies, or else hit wafer agreement breach fees. Nintendo may have made out nicely here with the pickle of the wafer agreement Nvidia had.

    • One Sick Puppy
    • 3 years ago

    Interesting tech, but sadly Nintendo still seems to be following rather than leading and really innovating.

    More importantly, the video demonstrates how you can deal with important responsibilities of your life while not actually paying attention to them. This device should sell like hot cakes in our current culture.

    It’s interesting that Nintendo chose to put a dog in the video rather than children.

      • Theolendras
      • 3 years ago

      I don’t really see the following part of the equation with a convertible console and a divisible controller. Apple or Google might go that route somwhere down the road, but a dedicated hybrid is stille innovation to some point.

    • odizzido
    • 3 years ago

    Is docking really switching form factors? I was expecting something different. Also next console? Looks like next portable device. Did you watch the video?

    • deniro444
    • 3 years ago

    Good for Nintendo! They don’t follow anyone. They do their own thing and I give them mad respect for that!

      • Theolendras
      • 3 years ago

      Well it’s commendable in many ways, but sometime the they are hurting themselves too. Doing online right sooner (not friend codes), cutting ethernet (common 15cent BOM material really), no toslink in gamecube, wii, no HDMI in the Wii, reative screen on the Wii U gamepad, no pervasive cross-platform digital purchase.

      Not aiming for a powerhouse console is not a mistake in my opinion, but they miss in two important angle in their delivered form with the Wii and Wii U. Wii could easily gone a little farther on specs, it’s 2 digit away in performance from the Gamecube, almost to the point it could simply been an add-on. Second, Wii U could have gone for low end GCN 1.0 architecture and step up cross-compatibility for third party developper quite a bit. Instead getting not one or two generation behind in hardware but 3.

      For the record the only current generation console I own is the Wii U and I like it, but I recon many faults in the Nintendo record.

        • NTMBK
        • 3 years ago

        Given that the Wii made Nintendo an enormous pile of money… I’m going to trust their judgement here, not yours.

          • Theolendras
          • 3 years ago

          Trusting a relatively successful business instead of random people on the Internet is indeed wise

        • Krogoth
        • 3 years ago

        It is because Nintendo is making a gaming console not some kind of home theater media center that can do gaming or a “dedicated” gaming PC.

        “Powerhouse” console market is already dying anyway. The users that want high definition graphics and the works are opting for a gaming PC.

        Switch is meant to attack “gaming” tablets and smartphones. They are the next big thing in casual gaming. The Switch is perfect for the current generation of kiddies (a.k.a spawn of old-school gamers).

          • Theolendras
          • 3 years ago

          What i meant there is a point that scaling back on specs has diminished return on value, I think the Wii was one of them. Still it prove the point that power isn’t the best selling point in every circumstances that some do alleged.

          • sweatshopking
          • 3 years ago

          [quote<] "Powerhouse" console market is already dying anyway. The users that want high definition graphics and the works are opting for a gaming PC. [/quote<] wut? last time I check high end console sales were the highest they've ever been. No question pc gaming is doing fine, but the console market is actually going MORE high end, not less.

            • Krogoth
            • 3 years ago

            Actually, the current generation of gaming consoles are slumping down in terms of sales when compared to the previous generation. The only company that saw an increase in console sales for this generation was Sony because the PS3 was lackluster for most of its product life. Xbox One and Wii U are no where near hitting the annual sales figures of their predecessors.

            The real killer is “gaming” smartphones and tablets for causal gaming.

            • NTMBK
            • 3 years ago

            PS4 is the biggest selling console in history…

            • superjawes
            • 3 years ago

            Sure, if you ignore the Wii, PS2, NES, SNES, PS3, 360, and PS1…

            • Takeshi7
            • 3 years ago

            I think he meant fastest selling. It hasn’t sold more than those consoles, but PS4 has sold more than those consoles did after this many years on the market.

            • superjawes
            • 3 years ago

            “Sales in a given period” is not the same thing as “biggest selling console in history”. The distinction is important because Korgoth is challenging the sustainability of said sales.

            • Krogoth
            • 3 years ago

            It had the fastest selling holiday season sale in history, but sure it isn’t going to be beating PS2, Wii and 360 anytime soon.

    • sweatshopking
    • 3 years ago

    WHOA! A TEGRA TABLET WITH BLUETOOTH CONTROLLERS AND HDMI OUT!? AND IT ONLY TOOK THEM 19 MONTHS?! AMAZING!

    • spugm1r3
    • 3 years ago

    This headline seems a little misleading… how is this not a tablet at all times? A tablet on a dock, a tablet with controllers attached, a tablet with controllers detached…

    • swaaye
    • 3 years ago

    I’d likely buy it in a blink if it also runs Android apps.

    I wish it was bigger though. It looks like a 7″ tablet. Probably a good choice for kids however.

    • DPete27
    • 3 years ago

    I think people are looking at this from the wrong angle. I think it’s meant to be a Nintendo DS successor instead of a competitor against the XB1 and PS4.

      • sweatshopking
      • 3 years ago

      YOU’RE RIGHT. NINTENDO HAS CEDED THE SERIOUS CONSOLE MARKET TO MS AND SONY. THIS IS A MOBILE MACHINE FIRST AND FOREMOST.

      • tipoo
      • 3 years ago

      I think the intention is to unify the two development targets. It’s not 3DS vs Wii U anymore, all development goes to the one console that can do both, the NX. They may call it the third pillar like they did with the DS, but it’s definitely replacing both in year 2 or 3.

    • Kretschmer
    • 3 years ago

    Another step into irrelevance.

    1) Cramming your hardware into a tablet form factor means that you’ll never even nibble at the ankles of flagship consoles, losing all of those exciting cross-platform titles.

    2) The ARM ISA compounds (1), making ports to the niche platform even more onerous.

    3)The “let’s have a touchscreen on our console” gimmick (as demonstrated by the Wii U) is awkward in anything but single-console titles (and often awkward there, too).

    4) The interlocking hardware and tablet form factor scream “limited durability”, and small hands find a way to bust even robust offerings.

    5) Holding that tablet monstrosity doesn’t look at all comfortable. Also, no D-Pad?

    6) This form factor seems to combine the worst of portable and stationary consoles. Too big to easily play on the go and too underpowered to compete at the TV.

    I miss the Nintendo that pushed software for boring boxes instead of wrapping it all up in a gimmick.

      • tipoo
      • 3 years ago

      To point 1, a Pascal based Tegra would be closer to their competitors than anything since the Gamecube, maybe ironically for a mobile part. The Wii U was several times weaker than the 8th gen and closer to or on par with the 7th. This would probably come in at under the Xbox One, but at 720p offer comparable games.

      There’s the 8.5 consoles, but this time the base consoles are staying around.

        • Kretschmer
        • 3 years ago

        Wouldn’t Tegra still be heat constrained in a tablet?

          • tipoo
          • 3 years ago

          Yeah, and that’s also why I was quite happy to see the vents and heatsink up top…Dare I wonder, even actively cooled?

    • tipoo
    • 3 years ago

    The vents showing the heatsink on top are oddly encouraging to me…Maybe indicating they pushed this further than a bog standard Tegra, even an unreleased Pascal based one. Maybe in docked mode it’ll clock higher (the framerate seemed to dip in the video in mobile mode, which was odd for a trailer)

      • Ari Atari
      • 3 years ago

      Glad to know I wasn’t the only one to notice the framerate dropping. Is that really tolerable to most people? It’s not like we are dropping from 60 to 30 here, this is 30 to 15, and I would think most people can tell that difference.

      • Terra_Nocuus
      • 3 years ago

      I saw that framerate drop too. It’d be [i<]really[/i<] nice if they snuck some variable refresh rate secret sauce into the Switch, but as it'd only work in portable-mode I suppose it'd be unlikely.

    • yogibbear
    • 3 years ago

    To me what’s so perplexing about the whole thing is that their biggest competitor is probably their own 3DS. So I wonder what gimping / EOL they’ve got in store for basically their best piece of current hardware.

    • Krogoth
    • 3 years ago

    Looks like it suppose to be a gaming “smartphone” killer. Smartphones are what really killed the Wii-U not the PS4/Xbox One.

      • superjawes
      • 3 years ago

      No. I see smartphones as a bigger competitor for the 3DS than any console (specially now that Nintendo are putting their properties on it). Wii U was just…not well supported, and not novel enough to justify dedicated resources.

      This wouldn’t compete with smartphones because it is too large, pushing into tablet-sized territory. That makes it an interesting choice *If* you can actually play games like [i<]Skyrim[/i<] on the go. It offers a lot more utility than PS4/XBOne, but it doesn't pretend about competing with the top-notch power of PC. That makes the Nintendo Switch an "interesting " proposition. I do think it will be easier to sell to PS4/XBOne/PC users than the Wii U.

    • Bensam123
    • 3 years ago

    People always said Nintendo made a mistake by making the Wii a casual low performance piece of hardware. It’s still their strongest asset and what separates them from the Xbone and PS4. The PS4 and Xbone will inevitabley (and have to a certain extent) merge with PCs. The Wii and all it’s successors are going down the path of the retro party console, the latest iteration is another take on just that.

    While some of you bawk at this and go ‘who would do that’, the thing is a lot of gamers enjoy playing games together… Sometimes they even bring all their PCs together and play them too… I hear that’s called a lan party. But who would honestly lug all their PC peripherals across town to someone elses house when you can play online… right?

    It’s not the same experience. While arguably most gamers have multiple consoles so they don’t need a mobile system, it’s where Nintendo is experimenting this time around.

    Honestly though Nintendo probably could just give up this game and switch completely to mobile games. Their IP is completely ripe for it… I suppose that would be complete sacrilege to their brand name and they must see there being more profit in hardware sales then in software sales. Could be it’s not all just about numbers too…

      • FuturePastNow
      • 3 years ago

      The Wii was casual, low performance hardware in the form-factor of a big boy console. I’d say the expectations for a mobile device are different. ARM/Tegra is perfectly fine for that. Making it possible to dock the thing with your TV adds another dimension to it, but fundamentally, the Switch is a mobile gaming device, and that’s always been a strong place for Nintendo.

      • tacitust
      • 3 years ago

      [quote<]some of you bawk[/quote<] Some of us do chicken impressions at the thought of playing retro party games? [url=https://www.youtube.com/watch?v=1TphEh0Qgv0<]Obligatory Arrested Development clip[/url<]

    • killadark
    • 3 years ago

    [quote<]Nvidia does say the Switch has hardware-accelerated video playback capabilities and custom audio software, and it also features a new API called NVN that's meant "to bring lightweight, fast gaming to the masses." [/quote<] Whatever happened to vulkan? would have guessed that would have been a good choice 😕

      • Concupiscence
      • 3 years ago

      I’m a little befuddled too. Maybe they were afraid Vulkan was too nitty-gritty? Or maybe they’ll support Vulkan as well?

        • Theolendras
        • 3 years ago

        It might be Vulkan-derived cross with Gamestream and Nintendo special API needs.

      • NTMBK
      • 3 years ago

      It got blown up by the Romulans.

      • superjawes
      • 3 years ago

      Isn’t Vulkan at least partially derived from AMD tech?

      Even then, consoles (or gaming “tablets” like this) would require a higher level of cooperation between hardware and software, so having an API solution tailored to the hardware makes sense (at least to me).

        • Concupiscence
        • 3 years ago

        Vulkan’s a vendor-agnostic derivation of Mantle and existing Nvidia GPUs run it pretty well. I’d love Vulkan to be positioned as the API of choice here, but consoles all seem to adopt custom APIs tightly optimized for their hardware, so it’s not exactly surprising.

          • superjawes
          • 3 years ago

          And that’s basically my thinking. I figure that the optimization is probably even more important here than on a console, as portable modes would require solid battery life as well as good performance.

      • tipoo
      • 3 years ago

      Single hardware set APIs can probably be even more efficient than Vulkan. Though we’re probably hitting diminishing returns on the API front.

      • jts888
      • 3 years ago

      Why do something vendor agnostic when you have a shot at getting vendor lock-in with future console revisions/generations?

    • kamikaziechameleon
    • 3 years ago

    I doubt that tech has reached a level it can do what is needed here to the satisfaction of the average gamer.

    • albundy
    • 3 years ago

    I cant stop laughing! The japanese are so weird! is this what they imagine grown adults do at parties and other social gatherings? having middle aged people stop drinking/flirting and start playing children’s video games is weird, very weird. oh man, i wanna hook up with that hottie…oh wait, lets play mario instead. lol!

      • chuckula
      • 3 years ago

      NMT (needs more tentacle).

      • Ushio01
      • 3 years ago

      It’s what they know grown adults do who still care about Nintendo.

    • superjawes
    • 3 years ago

    MS and Sony keep marching their consoles toward a PC-like future, and if they try to directly compete with PCs, they are going to have some pretty spectacular failures (see comments about 720p @ 30 FPS even though 1080p gaming was available on the previous generation of consoles).

    Nintendo continue to offer something…different. The Wii, WiiU, and Switch all offer unique packages of features that could be used in interesting ways. Unfortunately, the Wii and WiiU have largely failed in “core” gamer populations because they never got support from third parties.

    The Switch looks like it [i<]could[/i<] do a better job by offering a better portable experience for gaming on the go, but there are still going to be struggles in implementing that [u<]well[/u<], and Nintendo are going to have to make a very good case for the Switch so that it doesn't lose to "ordinary" tablets.

    • ronch
    • 3 years ago

    So, given how the hardware is pretty much inside a tablet, it can’t be much more powerful than the most powerful tablet SoC. Not that that’s a horrible idea — gaming isn’t all about graphics anymore and gamers have realized this for a while now, but there’s also the PS4 and Xbone. Speaking of those, isn’t the Wii U the console that’s supposed to compete against those other two? Or is Nintendo admitting the Wii U’s failure and releasing another console this soon?

      • dragontamer5788
      • 3 years ago

      Nintendo stopped competing on raw power since the N64.

      Which is probably fine. If people want power, there is always the PC Master Race. My R9 290x (Released in [b<]2013[/b<]) has more TF than the [b<]PS4 Pro[/b<]. Now that consoles are simple x86 devices, they're clearly losing the "power wars". Why not just buy a PC? Nintendo's strategy is different: they build different hardware which offers new gaming experiences. If you're not one who likes new gaming experiences (The new Star Fox game or Splatoon), you're welcome to stay on the status-quo games. Which as far as I can tell, they're best played on PC.

        • Takeshi7
        • 3 years ago

        [quote<] Nintendo stopped competing on raw power since the N64. [/quote<] Except the N64 was the most powerful home console from its release all the way until the Dreamcast came out in 1999.

          • superjawes
          • 3 years ago

          And wasn’t the Gamecube more powerful than the original Xbox and PS2?

            • Takeshi7
            • 3 years ago

            Nah. Gamecube was more powerful than the PS2, but not the Xbox.

            • tipoo
            • 3 years ago

            PS2 yes, Xbox was like a quarter generation ahead of the rest of them. Halo 2 with standard assets rendered in HD easily passes as an early 360 game.

          • dragontamer5788
          • 3 years ago

          [quote<] Except the N64 was the most powerful home console from its release all the way until the Dreamcast came out in 1999.[/quote<] But was unable to have fancy graphics in practice because 64-MBit cartriges weren't as big as PS1 700MB CD-Rom drives. Yeah, Super Mario 64 was 64 MBit / 8-MBytes. The biggest games were 512 Mbit / 64MBytes, and that just wasn't big enough to have good 3d art assets like the original Playstation. In practice, the N64 was about the faster load times and quicker boot times IMO. I do agree that on paper, the N64 was more powerful.

            • I.S.T.
            • 3 years ago

            The carts didn’t really hold it back in terms of graphics… Most PS1 games aren’t that friggin’ big, and most of their size is due to videos+high quality audio.

            If you want to compare N64 and PSX properly, look for late era games. I suggest comparing like for like. Namely, Tony Hawk’s Pro Skater 4.

            The system’s other bottlenecks are what held it back from being significantly better than the PSX, not the carts.

            • Takeshi7
            • 3 years ago

            I remember playing THPS2 on PS1 and N64, and the N64 version had better graphics and longer draw distance, but the soundtrack was just loops of a few songs instead of the full soundtrack on the PS1.

            I prefer the blurry texture look on the N64 compared to the blocky textures on the PS1, but that’s just me. What really bugs me about PS1 graphics is that it couldn’t even do floating point when it was rendering polygons, so that’s why PS1 polygons become distorted and unstable as they move around (especially when they are close to the camera). The N64 used floating point so the polygons were just beautiful.

            • dragontamer5788
            • 3 years ago

            You have a point.

            But I still remember my younger self thinking the PSX had better graphics than the N64. I think the ability to have pre-rendered cinematics integrated into the gameplay experience (see FFVII) allowed the PSX to “cheat” better graphics than the N64.

            As an adult, I now look back upon the specs and see that the N64 was clearly the beefier system. But the ability to have cinematics was a huge deal at the time.

      • tipoo
      • 3 years ago

      The rest of the rumors were pretty dead on, so a Pascal Tegra sounds a few times more powerful than a Wii U, though below a base Xbox One. For mobile though, that’s no small feat.

      • Rza79
      • 3 years ago

      The SOC inside the tablet part is actively cooled, putting it a step up most tablets. Probably targeting 10W instead of the usual 5-8W.
      It is believed that the base station has extra hardware to make 1080p60 happen.
      Most recent info points to a custom nVidia solution and not a off-the-shelve Tegra part.

        • tipoo
        • 3 years ago

        Is it? I saw the grill and heatsink, but how would we know if there’s a fan for active cooling yet?

          • Rza79
          • 3 years ago

          These two insiders mentioned the active cooling:
          [url<]https://twitter.com/ArcadeGirl64[/url<] [url<]https://twitter.com/LaurakBuzz[/url<] Also this: - 6" 720p multi-touchscreen - 32GB storage + SD-reader - USB 3.0

            • tipoo
            • 3 years ago

            Ah, ok. I wonder if maybe the active cooling is actually in the dock, there’s a vent in the bottom and one on top, and the dock has a hole around the vent in the bottom. That way it could clock up when docked, without needing a fan on the go.

            [url<]https://pbs.twimg.com/media/CvQEx3nVUAABugJ.jpg:large[/url<]

            • Rza79
            • 3 years ago

            That would make a lot of sense.

        • RAGEPRO
        • 3 years ago

        [url=http://www.ign.com/articles/2016/10/20/nintendo-confirms-amiibo-support-for-nintendo-switch-clarifies-additional-features<]No extra hardware in the base station.[/url<] [quote="Nintendo"<]The dock is not the main console unit of Nintendo Switch. The main unit of Nintendo Switch is the unit that has the LCD screen, which the two Joy-Con controllers can be attached to and detached from. The main function of the Nintendo Switch Dock is to provide an output to the TV, as well as charging and providing power to the system.[/quote<] Also, I thought this was pretty amusing: [quote<]When asked if the Nintendo Switch will have touchscreen support, Nintendo declined to comment.[/quote<]

          • Rza79
          • 3 years ago

          Good to know.
          Possibly just running at higher clocks when docked.

          • modulusshift
          • 3 years ago

          I don’t think it does have a touchscreen. Deliberately. This is primarily a home console from Nintendo’s perspective, they’ve been trying not to step on the 3DS’s toes. And so they’re not adding extra functionality in portable mode compared to TV mode. The only thing that looked like you couldn’t do in TV mode but could in portable is the seemingly 4 player game of NBA 2K17 using two Switches back to back. But that also seems to be a portable version of online play. Nintendo likes blurring the line between local and online.

    • invinciblegod
    • 3 years ago

    Will it have apps? Don’t want to have to bring 2 tablets.

      • Takeshi7
      • 3 years ago

      That would be sweet if it also ran Android, but I highly doubt it.

      • EndlessWaves
      • 3 years ago

      That would be the big thing to me.

      I’m not interested in dedicated gaming devices these days. I’d happily do away with my gaming PC if I could run games at medium settings on a normal PC. With computing power being so ubiquitous and plentiful having to buy specific additional processors to run many games just feels so old fashioned.

      If this combines the functions of sofa/bed computing device with game controllers and lots of exclusive games then I’d be tempted. If it’s just another additional computer to clutter up the place then the platform would have to get an exceptional games catalogue to make me consider it.

      • derFunkenstein
      • 3 years ago

      Well, the Wii U has a (limited) selection of video apps. YouTube, Netflix, uh….that might be it, actually.

    • chuckula
    • 3 years ago

    That video… so painful to watch!

    Anyhoo, the hardware looks interesting as a console that’s basically an overpowered tablet when docked. It’s clearly not a direct hardware threat to a PS4/Xbone or their next-generation updates, but hardware dominance has not been Nintendo’s target in the last 10 years anyway.

      • derFunkenstein
      • 3 years ago

      And making a profit hasn’t been a target since around 2008.

    • Voldenuit
    • 3 years ago

    That controller looks unergonomic as hell.

      • ronch
      • 3 years ago

      Atari Jaguar comes to mind.

        • Terra_Nocuus
        • 3 years ago

        No, Atari Lynx

    • RoxasForTheWin
    • 3 years ago

    I’m not worried about Nintendo’s first party games in regards to actual specs, but I am worried about third party power. Nvidia said it’s a custom SOC made with the same core as their top cards, so maybe a Pascal Tegra?

    If Nintendo can get battery life and performance right this’ll be a first day purchase for me

    • 1sh
    • 3 years ago

    ARM processor for an next gen console. Fail?

      • NTMBK
      • 3 years ago

      There are plenty of ARM cores which are more powerful than the Jaguar cores in PS4/XBone.

        • 1sh
        • 3 years ago

        x86 vs ARM for Gaming/VR?

          • NTMBK
          • 3 years ago

          x86 can mean anything from Atom all the way up to eight-socket Xeon god-box server. The processors in the consoles are at the “Atom” end of the scale.

        • ronch
        • 3 years ago

        Yeah. It’s pretty amazing what those Jags can suddenly do inside a console.

        • Kretschmer
        • 3 years ago

        In tablet form factors?

          • NTMBK
          • 3 years ago

          Yeah. A Jaguar is roughly comparable to a Cortex A57, and plenty of tablet (and phone) SoCs have more powerful cores than that:

          -Cortex A72
          -NVidia Denver
          -Apple Twister
          -Samsung Mongoose
          -Qualcomm Kryo

          A 1.6GHz Jaguar core really isn’t that impressive, even when you have 6 of them.

            • tipoo
            • 3 years ago

            How I wish for Apple to put 4 Hurricane cores into an Apple TV form factor, then keep updating that each year as the SoCs go along…That would probably make the console makers not outright nervous, but maybe looking in their rearview window, as the A* train would advance fast.

            • Voldenuit
            • 3 years ago

            Yeah, that would literally kill off the Switch, and encroach into xbone/ps4 territory.

            Apple doesn’t even have to give two hoots about gaming, the third-party add-on makers would supply the controllers, and the app-makers would make the games. Meanwhile, Apple just sits back and makes the licensing and royalty dollars, not to mention their positive hardware margins.

            Unfortunately (perhaps fortunately for MS and Sony), Apple historically has seemingly no interest in AppleTV.

            • Krogoth
            • 3 years ago

            Apple doesn’t care about gaming period.

            Their business model revolves around eGadgets and ultra-portables.

            • tipoo
            • 3 years ago

            I know they don’t, I just wish they did. They have some pretty amazing low power CPU chops.

            • Krogoth
            • 3 years ago

            Casual gaming is more about IP then anything else. Hardware prowess hasn’t matter that much.

      • faramir
      • 3 years ago

      Brace for competition PlayStation 3 !!!

      • tipoo
      • 3 years ago

      No? Remember what it’s up against, Jaguar x86 cores, which an A72 can give a run for the money. X86 doesn’t instantly mean more powerful than any ARM.

      The GPU will be several notches below the XBO, but the CPU could be close if it’s the X2’s 4 A57s and 2 Denver 2s.

        • nico1982
        • 3 years ago

        Ehr, Nintendo launched the 3DS in 2011 at 249 and the Wii U in 2012 for 299.

        The Switch will end up with four ARM and a low tier GPU, both older generation and both low clocked. Nintendo want to make money on the hardware and want it to have a low price point. The problem is that device is already quite feature packed: multiple components, three batteries (unless the controller are wireless powered, which is not going to be cheaper), an high resolution screen (by Nintendo standard), seemingly decent build quality, cartridges…

        Processing hardware will get the short stick. It is not going to be near XB1 level even in the best case, and it is not going to be an issue.

          • tipoo
          • 3 years ago

          We’ll have to see what is inside it. But it sounded like a perfect storm for Nintendo, Nvidia had a wafer agreement to buy a bunch of Tegra dies, no one was buying Tegra, they made the Shield to sell some Tegras and then no one bought the Shields. If they stopped buying Tegra dies they’d be hit by agreement breach fees.

          Nintendo may have gotten quite the deal here. We’ll see.

          • modulusshift
          • 3 years ago

          I think it’s going to be near XB1 level. Remember this isn’t competing with PS4/XB1 level, it’s competing with PS4Pro/Scorpio. So the Nintendo traditional half step behind actually puts it right at the PS4. And a tweaked Tegra x2 meant for gaming instead of auto infotainment, meaning active cooling and likely double the GPU size, seems pretty dang powerful to me.

            • tipoo
            • 3 years ago

            The limiting factor on mobile is bandwidth. Even best case LPDDR4 with as many channels as Tegra X2 can handle would be 50GB/s. Pascal is more efficient with bandwidth than GCN, but not so much to cancel a few fold increase in bandwidth if the eSRAM is used.

            Also I think people were expecting 700Gflops SP best case, which again with Pascals efficiency would put it somewhat under the XBO.

            Still impressive for mobile.

      • watzupken
      • 3 years ago

      The Jaguar cores in the PS4 and Xbox One may even be slower since it is pretty much on par with the old Atom processors. ARM processors have seen significant performance improvement year on year, and existing hardware is likely be faster while consuming less power.

        • tipoo
        • 3 years ago

        I wouldn’t go that far, but looking at low level tests the A72 has about broken even with Jaguar, trading blows per low level test.

        Depends what’s in the NX. Two Denver 2s and 4 A57s like the Tegra X2 would be interesting. Probably not going to have 8 A72s due to how much power that core takes.

    • Duct Tape Dude
    • 3 years ago

    SKYRIM ON ARM?! WHAT HACKERY IS THIS?

    Having a Pascal-based GPU bodes ok for cross-platform games, but what of the CPU performance vs the Jaguar cores of the PS4/Xbone? Does anyone know how modern-day ARM fares vs those?

      • MrDweezil
      • 3 years ago

      I know Skyrim has its big remaster coming out soon, but it still seems a little strange for a 5 year old game to feature so prominently in a console hype ad.

        • tipoo
        • 3 years ago

        I think it was there kind of as a “This isn’t in the 3DS league of power, it’s more like a few Wii U’s duct taped together”

      • tipoo
      • 3 years ago

      A72 certainly gives Jaguar a run for the money. A57 already came close.

      If it’s:
      8 A72 cores: Outright CPU win, but unlikely for power.
      4 A72, 4 A53: Same ballpark
      8 A53: Loss, but not as drastic as it seems.

      The Tegra X2 has two Denver 2s and 4 A57s, which would also be an outright win.

      Curious to see what Nintendo chose here.

        • Voldenuit
        • 3 years ago

        [quote<]Curious to see what Nintendo chose here.[/quote<] "Ayy, Jen-Hsun, whacha you guys got?" "Hey, we have these Tegras" "OK we'll stick them in the Switch" While seemingly a little dismissive, this is a smart move for both parties. Faster time to market, less development costs, more robust hardware. Nvidia already has a boatload of unsold Tegras until car automation takes off (if ever), so this is beneficial to both parties.

          • tipoo
          • 3 years ago

          Word was that the Tegra department was told to get a console win or get lost, so that might not be that far off, and Nvidia may have cut some razor margin deals, which is unlike them.

            • Magic Hate Ball
            • 3 years ago

            Low margin is better than being in the red with no sales.

            You’re at least recouping costs.

            • tipoo
            • 3 years ago

            Plus the other word is Nvidia was contracted to buy a certain number of chips, and they couldn’t sell enough Shields to get rid of them, and if they cut orders they’d hit fees.

            So it seems like the perfect storm for Nintendo to get a deal.

            • renz496
            • 3 years ago

            the way i heard about it is not tegra team but more about the team that negotiate console deal for nvidia.

        • RAGEPRO
        • 3 years ago

        Rumors are that this runs an X1, possibly die-shrunk. That means four A57s and four A53s, plus Maxwell graphics. Not super great.

          • tipoo
          • 3 years ago

          Alternate rumor is the Pascal Tegra/Tegra X2…We need to know more, lol. Their trailer did exactly what it was supposed to.

        • Duct Tape Dude
        • 3 years ago

        Awesome, this is exactly what I was wondering.

        • mczak
        • 3 years ago

        I’m not sure if 8 A72 would really be faster – it would depend on clocks, and given the power constraints might not be all that high. Though as you mentioned, 8 A72 aren’t really feasible exactly due to power budget. 4 A72 at 2GHz would need roughly 2.5W (with 16nm FinFet) – assuming a 10W or so power budget that would be one fourth of it for the cpu which sounds reasonable, but you don’t want to spend more probably. I don’t think it would really need even a low-power A53 cluster alongside A72 (Tegra X1 had a A53 cluster alongside the (less efficient than A72) A57 one, but in all existing products it’s permanently switched off in any case for unknown reasons).
        Denver 2 cores might be interesting – so far they don’t really fare to well in more open environments, but maybe more code tuning could be done in a more closed environment. If it’s indeed just basically Tegra X2, it’s a pity though the second cluster is A57, the A72 is definitely an improvement in terms of efficiency. But it might matter less than in a smartphone.

    • NTMBK
    • 3 years ago

    RIP D-pad.

      • Doctor Venture
      • 3 years ago

      Yeah, replacing a proper D-pad with those 4 buttons just seems…weird.

        • Magic Hate Ball
        • 3 years ago

        I’ll judge it when I put it in my hands.

        The N64 controller looked weird as hell, so did the Gamecube controller to a certain extent (C-stick? Y-X-B-A buttons?)

        Both of them were pretty fantastic in practice.

    • techguy
    • 3 years ago

    First.

    This looks great, except for 2 things:
    1) the name is stupid (way to go Nintendo – AGAIN)
    2) the side controllers being detachable and usable as independent controllers is a great idea, but they look way too small to be comfortable

    Also, based on NV’s blog post it sounds like the SOC is Pascal-based, which is encouraging.

      • Duct Tape Dude
      • 3 years ago

      1) Agreed, but at least it’s more recognizable than Wii and WiiU.
      2) I bet the MadCatz ones will be larger.

        • ronch
        • 3 years ago

        Except for the Wii/U, I think Nintendo’s names weren’t so bad. In fact, they’re pretty straightforward. Gamecube, NES, SNES, N64 (for Nintendo 64-bit). Switch isn’t so obvious but it sounds snappy and it does make sense, the console being able to switch from tablet to console. Pretty nifty if you ask me.

      • Doctor Venture
      • 3 years ago

      I can also envision that some overly spazzy kids will mess up the connectors, when swapping the controllers back and forth between the tablet and that controller “base”.

      At least they can’t fling them into the TV, like the original “naked” Wiimotes.

      • nico1982
      • 3 years ago

      [quote<]1) the name is stupid (way to go Nintendo - AGAIN)[/quote<] I agree, Nintendo Duo would have been much better.

      • Takeshi7
      • 3 years ago

      Also the detachable controllers only have joysticks, no D-Pads and apparently no shoulder buttons.

      So no oldschool SNES action on those detachable controllers 🙁

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