Nvidia's latest GeForce Game Ready driver is out, bringing along game optimizations and a few bug fixes with it. While most driver updates these days happen alongside a specific game or a couple simultaneous high-profile releases, this one is slightly more generalistic. The 376.19 Game Ready driver is optimized for the 53 Oculus Touch-enabled titles that are either lauching today or being updated with support for the new controllers.
In addition to support for those titles, the new update squares few game-specific bugs. Texture corruption in No Man's Sky's Foundation Update, negative SLI scaling in Titanfall 2, and crashes in Dead Rising 4, For Honor, Titanfall 2, and Battlefield 1 are all corrected. A few issues with G-Sync on notebooks were taken care of, too. The driver's full release notes can be found on Nvidia's driver page, and Oculus has a complete list of the 53 Oculus Touch-compatible games available.
|Updated LG Gram laptops put heavy-duty power into feathery bodies||6|
|Antec P110 Silent touts quiet looks and quiet operation||6|
|Monkey Day Shortbread||8|
|Thursday deals: a nice Z370 mobo, a huge VA display, and more||0|
|Samsung's Notebook 9 portables rock eighth-gen Core i7s||3|
|Rumor: Ryzen 2 set for Q1 2018 and a Fenghuang APU breaks cover||49|
|TR's 2017 Christmas giveaway: eight days left and counting||8|
|MSI gives Radeon RX Vega cards an Air Boost||22|
|Corsair's latest SO-DIMM kit takes 32 GB of DDR4 to 4000 MT/s||8|