Radeon Software 18.11.1 gets ready to roll for Battlefield V

Not to be left behind by the green team, AMD has its own set of fresh drivers for the upcoming release of Battlefield V. With Radeon Software Adrenalin Edition 18.11.1, AMD claims gamers will enjoy up to 8% faster performance in BFV compared to the Radeon Software 18.10.2 release with the RX Vega 64 at 1920×1080, and Radeon RX 580 8 GB users will enjoy up to 9% higher performance under the same conditions. In absolute terms, the company observed 142.6 FPS on average from the RX Vega 64 using BFV's ultra preset, while the RX 580 delivered 91.1 FPS using the latest driver.

Hitman 2

Hitman 2 arrives soon, as well, and AMD has baked some refinements for that title into the 18.11.1 release. The company says performance should improve roughly 3% from the 18.10.2 release on the RX 580 8 GB at 1920×1080. The RX 580's 57.2 average FPS on medium settings with the DirectX 11 API suggests Agent 47's return could be incredibly punishing to run.

AMD stomped out a few bugs in this release, including a situation where the Radeon Overlay didn't play well with the Windows 10 October 2018 update. Assassin's Creed Origins should no longer crash on launch or during gameplay with Windows 7. Wolfenstein II: The New Colossus should no longer exhibit graphical corruption when the player looks at lava or water. Finally, Strange Brigade should no longer crash intermittently when rendering with the DirectX 12 API.

Other bugs remain alive and well in the 18.11.1 release. The Radeon Overlay may not show up when a user tries to toggle it in Battlefield V. Systems with multiple displays may cause a laggy mouse cursor when at least one of those displays is powered off. RX Vega cards may still run with elevated memory clocks at idle. Finally, users of Microsoft's PIX tool will find that it's incompatible with this release. AMD says those users will need to use Radeon Software 18.9.3 in tandem with the tool.

If you're ready to drop into the world of Battlefield V, you should fire up Radeon Software to grab this update or head over to AMD's support site to download it directly.

Comments closed
    • chuckula
    • 1 year ago

    If Agent 47 is going to asassinate Battlefield V and make it look like an accident, then I’m fine with it.

    • meerkt
    • 1 year ago

    So the “reuse original game/film title” trend now also applies to serially numbered sequels? Wow.

    I wondered if Hitman 2 might be a remastered version. No. Hitman 2 2018 is separate from Hitman 2 2002.

      • K-L-Waster
      • 1 year ago

      They were thinking of calling it “Hitman Long String of Roman Numerals” but the Final Fantasy legal team called and put a stop to that….

        • meerkt
        • 1 year ago

        They can let the Romans be. My vote is for Hitman 7, or at worst, Hitman: Some Subtitle

    • DancinJack
    • 1 year ago

    Kinda forgot that BFV wasn’t out yet until all these driver updates.

      • Srsly_Bro
      • 1 year ago

      I’m looking forward to the battle Royale mode. Bo4 br was fun but my 4.5 GHz 2700k was at 100% load constantly. Hopefully bfv will be better. I’m not buying until Zen 2.

        • DancinJack
        • 1 year ago

        My 6700K (@ ~4.3) and a GTX 1080 were fine for 60+ FPS @ 1440p in the beta, if it makes any difference to you.

    • sweatshopking
    • 1 year ago

    Still dx11….
    Noooooo

      • Krogoth
      • 1 year ago

      Of course it is, it just a Battlefield 4 Total Conversion mod.

        • sweatshopking
        • 1 year ago

        I actually meant Hitman.

          • derFunkenstein
          • 1 year ago

          Didn’t the last one support DX12? No DX12 in the sequel would be weird.

            • Voldenuit
            • 1 year ago

            The industry seems to have settled on DX12 being more trouble than it is worth. Game devs don’t want to, nor are they typically suited to, managing low level calls for their rendering engine. Their time and money is better spent focusing on game content and leaving the low level stuff to the driver guys at nvidia and AMD.

            DX12 at this point in time is more an alternative side path to DX11 than it is a true replacement.

            • derFunkenstein
            • 1 year ago

            I guess that makes sense. They whatever low-level APIs are on consoles because that’s what they have to do, but they breeze through it on the easier-to-use DX11 on PC. It’s a business decision that won’t get any more traction for change until Microsoft quits supporting DX11. Which would cause a riot.

            • Krogoth
            • 1 year ago

            It is more like Nvidia’s clout is what allowed DX11 to persist for so long because DX12 doesn’t fare well on their Fermi-Pascal-era GPUs.

            The tune is going to change with Turing and future Nvidia GPUs. Nvidia is going to use DX12-tier features as a way to make their older stuff become more “obsolete” and make the new stuff look good by comparison which forces upgrades = more sales.

            They already did this with Kepler which started to choke on post-Maxwell era games.

            • DoomGuy64
            • 1 year ago

            AMD Fine Wine is more about having forward designs and waiting for Nvidia to cripple their last gen hardware. Then you get free optimizations sponsored by Nvidia running on your AMD card.

            • LostCat
            • 1 year ago

            That may be changing judging by this – [url<]https://wccftech.com/shadow-of-the-tomb-raider-dx11-vs-dx12-does-ryzen-still-suffer-under-geforce/[/url<] We'll see, given it's just one game so far (that I'm aware of.)

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