Rocket League losing Linux and macOS support

Rocket League, a game with which we have a bit of history, is losing support for Linux and macOS. Psyonix, the team behind the game, explained in a recent Reddit post that Rocket League is being updated from 32-bit and DirectX 9 to 64-bit and DirectX 11. The game’s OpenGL render for the Linux and macOS clients requires DX9 to function, and future game content will require DX11. Given that only 0.3% of the playerbase is on Linux and macOS, the team has decided that investing the time and resources into updating the Linux version to Vulkan or OpenGL4 and macOS version to Metal cannot be justified.

The Linux and macOS versions of the game will receive their final update in March, which will restrict the game to offline features only. According to the support page, said offline features are as follows:

  • Local Matches
  • Split-Screen Play
  • Garage/Inventory (Your existing items will not be removed from your inventory)
  • Career Stats
  • Replays
  • Steam Workshop Maps (Must be downloaded before final patch)
  • Custom Training Packs (Must be downloaded before final patch)

These online features will be defunct:

  • Online Matchmaking
  • Private Matches
  • Tournaments
  • Rocket Pass
  • Item Shop / Esports Shop
  • In-Game Events
  • Friends List
  • Clubs
  • News Panel
  • New Custom Training Packs
  • New Steam Workshop Maps
  • Leaderboards
  • League Rankings

This announcement comes after last year’s announcement that Epic Games had acquired Psyonix. Some are pointing fingers at Epic for making this decision, which adds to the concern that Rocket League will be removed from the Steam store. However, neither speculation has been confirmed. Psyonix is offering refunds for those with the Linux or macOS versions of the game. The support page provides the following instructions for those wanting a refund:

  1. Go to the Steam Support website
  2. Select Purchases
  3. Select Rocket League
  4. You may need to select View complete purchasing history at the bottom of the page to see it
  5. Select I would like a refund, then I’d like to request a refund
  6. From the Reason dropdown menu, select My issue isn’t listed
  7. In notes, write Please refund my Mac/Linux version of Rocket League, Psyonix will be discontinuing support
  8. You should receive a reply about the status of the refund shortly

There is a second set of instructions in case the above method doesn’t work:

  1. Go to the Steam Recent Purchases website
  2. Select Rocket League
    You may need to select View complete purchasing history at the bottom of the page to see it
  3. Select I have a question about this purchase
  4. In the text field be sure to mention the following:
    – I would like a refund for Rocket League
    – I play on Mac or Linux
    – Psyonix will no longer be supporting the Mac and Linux version soon
  5. A Valve support agent will read and respond to the ticket
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Nathan Wasson

Inquiring mind, tech journalist, car enthusiast, gamer.

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2 years ago
Reply to  Kretschmer

Yep, Linux outside of its element makes a vanishing small minority. It makes little fiscal sense for developers to allocate time and resources for it. That’s unless it is a passion project.

Jared M Hohman
Jared M Hohman
2 years ago
Reply to  Krogoth

If developers just used Vulkan instead of DX12, and problem solved, easy portability.

Aaron W
Aaron W
2 years ago
Reply to  Matt

We’ll see. We’re getting to, or already at, the point that the OS on someone’s home computer doesn’t really matter much anymore, besides gaming and a few other use cases. Most things that the average person is doing (social media, web browsing, homework/word-processing/spreadsheets) are done in the browser, or easily could be. There will always be niche applications that are coded to a given OS, but that number seems to be dwindling, and cross-platform compatibility layers are constantly improving. I guess I’m a little surprised that Psynonix didn’t at least consider a Vulkan backend using MoltenVK, or even integrating DXVK… Read more »

2 years ago

Here’s another dev that saw a lot of Linux talk translate into a tiny market share and huge support overhead.

LOTD is more of a fetish than a viable gaming market (I’m talking about standalone Linux-named Linux before someone starts talking about Chrome or Android).

2 years ago
Reply to  Krogoth

Actually the majority of *nix systems are mobiles, other than a couple of holdouts every phone is *nix. I suppose you can consider them embedded but there’s plenty of gaming.

At one time 95% of web browsers were Internet Explorer, things can change.

That said MS will have to do something pretty terrible to loose the desktop. History shows us this would have to be something even worse than Windows Vista or Windows 8 😉

2 years ago

This is the real reason why commerica *nix gaming will never take off. The economics aren’t simply there. The overwhelming majority of systems that are running *nix are either servers/enterprise setups or embedded systems where gaming simply has no business being there.

Would love your thoughts, please comment.x

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