If these specs are accurate, the DeltaChrome looks like a cross between ATI's Radeon 9700 Pro and NVIDIA's GeForce FX. Of particular interest is the Delta Chrome's supposed support for Pixel and Vertex Shader version 2.0+, and multisampled antialiasing up to 16x.
0.13 micron manufacturing AGP 3,0 specification with AGPx8 8 Rendering pipelines with ever a texture unit 16 textures by passport (Rendering passage) Chip clock between 300 and 400 MHz Storing act between 300 and 350 MHz on DDR/I basis supported completely DirectX9 Vertex Shader 2.0+ Pixel Shader 2.0+ 96 bits floating point internal precision "Arbitrary x" Supersampling anti- Aliasing Multisampling anti- Aliasing up to 16x anisotropic filter up to 16x Advanced Deferred Rendering: "incorporated zero cycle clears and optionally deferred rendering (two passport) mode" focused 3DMark2001-Wert: 11.000 to 15,000 points Samples: 4. Quarter 2002 Mass production: 1. Half-year 2003
I certainly wouldn't mind seeing more competition in the graphics industry, but is S3 capable of producing a part whose performance is comparable to a GeForce FX, Radeon 9700 Pro, or even Radeon 9500? I guess we'll find out next year.