Robert Duffy talks Doom 3 detail levels


— 4:00 PM on July 26, 2004

id Software's Robert Duffy has updated his .plan file with all sorts of interesting information on Doom 3's different quality levels and the tools and hardware id used to create the game. The update is laced with tasty morsels, including the fact that "most production levels have more media assets than all of Quake 3: Arena." No wonder it took them so long.

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