The TR Podcast 13: Deconstructing Larrabee and the strange art of CPU naming

Date: Aug 9, 2008

Time: 1:47:14

Hosted by Jordan Drake

Co-Hosts: Scott Wasson, Cyril Kowaliski, Geoff

Guests: Mike Uchima (just brew it!), Jim (farmpuma), Nick (notfred)

Listen now:

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Show notes

This episode’s tech news segment kicks off with a look at the Larrabee architecture. Scott dissects the new GPU tech from Intel and considers the potential impact this tech could make on the PC market. We also cover some gaming news, the possibility that Nahelem will be dubbed Core i7 (huh?) and the full rap sheet of celebs at Nvidia’s upcoming Nvision 08. In tech topics, we dive into AMD’s 790GX chipset, PhysX for Nvidia GPUs, and our recent power-supply comparo. Finally, Jordan converses with just brew it!, farmpuma, and notfred about the ins and outs of Folding@Home. Join us next week when we do a ‘how to start folding’ segment.

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Tech news:

    Intel Larrabee architecture details revealed (0:01:32)- Read more

    Grand Theft Auto IV headed to PCs in November (0:15:19)- Read more

    Nvidia books celebrities for Nvision 08 (0:22:43)- Read more

    Nehalem to hit the market as ‘Core i7’? (0:26:58)- Read more

    Carmack talks Rage, Doom 4 at QuakeCon (0:37:04)- Read more

Tech topics:

    AMD’s 790GX chipset (0:42:04)- Read more

    A first look at Nvidia’s GPU physics (0:53:01)- Read more

    The Beast chews through seven new PSUs (1:05:30)- Read more

Forum focus: Folding@Home (1:20:07)

That’s all, folks! Check back on August 16 for the next TR podcast.

Comments closed
    • onlycodered
    • 12 years ago

    Great episode. I love it whenever Folding@home is mentioned. It’s such a great project.

    My main machine is folding 24/7, unfortunately it’s not folding for the TR team. I think I may try folding with my 8600GT soon though. I’ve tested the GPU client, and it seems to be able to put out about 2,000 PPD, which isn’t too shabby.

    • steelcity_ballin
    • 12 years ago

    Really impressed with the chunk of time dedicated to the folding cause. I think I find myself inspired.

      • Saribro
      • 12 years ago

      Aye, even I took another shot at folding. It’s still not as nice as I’d like, but at least I’m not getting any funky noises anymore like I had on my previous box. Said box didn’t suffer these issues with SETI or dnetc, so it had me fairly puzzled.

    • steelcity_ballin
    • 12 years ago

    34:23 Jordan’s infamous watch alarm! Woo!

    Still listening, so far, another great podcast!

    • Pax-UX
    • 12 years ago

    Another great podcast.

    The name change to I7 is just to get people talking about it; people wouldn’t talk as much if it just followed the last naming schema. The crazier the name the more air time.

    • 12 years ago

    I want to comment on your i7 discussion. The world i7 is not Chinese word for love wife. It’s is the sound “ai qi” (which sounds very similar to i=ai=love 7=qi=wife), which if you want you can translate that as love wife. The truth is that Chinese has many words sounds similar so if you said i7 (which btw, you would have to pronounce the first word as English “I” but Chinese and second word as number 7 in Chinese), you can get tons of translation.

    i sound can also mean “lower”, “cancer”
    7 sound in Chinese can also mean : to lie, “together”, “up”, “air” and others.

    So, I don’t think it’s related to Chinese whatsoever:) I rather think maybe intel is trying to borrow the whole iPod, iPhone idea and use the “I” branding.

    • ssidbroadcast
    • 12 years ago

    Scott brings up a good point about the design issues with Doom3.

    Game design rant to go along with what Scott briefly said:

    I feel bad for Doom 3 because it was a pretty big deal of a game. It had been quite a number of years since Doom2, and imo Doom2 wasn’t anything /[

      • Pax-UX
      • 12 years ago

      I’ve given up on ID Software, Unreal seems to be the favored engine for cross platform work. Quake 3 is the last good game I’ve played of theirs. Doom ]I[ failed because gameplay had moved on through things like you’ve said FarCry. Plus they had to limit the number of bad guys on the screen at once. Half the fun of Doom 1/2 was the Gatling-gun and hundreds of Imps coming at you all that once.

      Now the MegaTexture stuff does seem interesting but again how well will it work for the consoles??? The PS3 should be fine with 50GB. But the Xbox still is limited by 9GB DVD sizes; I’m looking forward to when disk swapping is all the Rage.

    • xzelence
    • 12 years ago

    Hey, could anyone tell me what the name of that piano song is that plays around 42 minutes in, right before the tech topics?

    I believe it’s the same song in this video, which is hilarious by the way: §[<<]§

      • ssidbroadcast
      • 12 years ago

      That… was… probably one of the more pointless and creepy things I’ve seen on the internet.

      • jdrake
      • 12 years ago

      The official name of that song is ‘Good Morning Short’ – it is a royalty free sound jingle included with various apple audio editing software (logic – soundtrack – garageband). I suspect that the makers of that video are Mac users.

      And…. I agree with ssidbroadcast… creepy

        • xzelence
        • 12 years ago

        Haha, thanks a lot!

    • pedro
    • 12 years ago

    Hmmm… I never tuned into a Podcast before. This was quite interesting guys. Keep up the good work. I reckon I’ll be tuning in to the next one.

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