The TR Podcast 54: Intel and AMD make up, the foot-long GPU, and Modern Warfare 2

The Tech Report Podcast Date: November 22nd, 2009

Time: 1:13:51

Hosted by Jordan Drake

Co-Hosts: Scott Wasson, Cyril Kowaliski, Geoff Gasior

Download: MP3 (70.9MB) | M4A (72.2MB)

Subscribe: RSS | iTunes

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Sponsored by MSI. Be sure to check out our review of the MSI P55-GD65 motherboard, which earned TR’s Recommended award.

Show notes

We’re back to our classic format in this week’s episode, starting with a look at some of this season’s new games. Scott is still having a blast with Borderlands, and everyone has their take on Call of Duty: Modern Warfare 2, with its fast-paced, on-rails gameplay and controversial airport scene.

Moving on from gaming, Cyril and Scott tackle major industry news: AMD and Intel have finally shaken hands and made up after four years of litigation and multiple antitrust investigations. Scott goes on to detail what AMD has revealed of its latest processor roadmap, before going on to comment on the company’s massive, dual-GPU Radeon HD 5970. Our panel also discusses the slow trickle of graphics cards across the industry, Kanguru’s eSATA/USB thumb drive, and more.

Send in listener mail, and we’ll answer on the podcast. –

Tech discussion:

    Modern Warfare 2 breaks sales records – gets reviewed by the podcast panel (0:01:24)- Read more

    Revisiting Borderlands (0:17:46)- Read more

    AMD, Intel settle all antitrust, licensing disputes (0:28:12)- Read more

    AMD sheds light on Bulldozer, Bobcat, desktop plans (0:35:32)- Read more

    AMD’s Radeon HD 5970 graphics card (0:45:32)- Read more

    Graphics card availability issues (0:56:07)- Read more23

    Nvidia announces Fermi-based Tesla GPUs (1:02:38)- Read more

    A quick look at Kanguru’s e-Flash eSATA/USB thumb drive (1:07:26)- Read more

That’s all, folks! We’ll see you on the next episode.

Comments closed
    • Welch
    • 10 years ago

    If only the card was 100.00 cheaper…

    500.00……….. 500.00……….. 500.00 Dolla…… FOOT LONG 🙂

    • ManAtVista
    • 10 years ago

    A quick question, why is the .M4A larger than the MP3? Is the .M4A higher quality, because I figured .M4A was a more efficient format..?

    • flip-mode
    • 10 years ago

    Good cast. Surprisingly (to me), I’m listening to these more lately.

    • Game_boy
    • 10 years ago

    On Bulldozer:

    AMD’s John Fruehe who made some of the Analyst Day presentations says that a Bulldozer module has on average 80% more performance and less than 5% die area increase from if it only had 1 INT core rather than two. In other words, compared to having two discrete cores, there is a slight performance penalty but the additional die size is a lot less than another core would have. Also the FP unit is more capable than two Shanghai FP units.

    Since people on Amdzone and Anandtech forums weren’t certain about this, an 8-core Zambezi processor would have four of these modules, while the 16-core Interlagos would have eight. So a 16-core has 16 INT units and 8 FP.

      • Ardrid
      • 10 years ago

      I’m not sure that this is right. A single Bulldozer “module” or “core”, has two INT and 1 FP. An 8-core Zambezi processor should have 16 INT and 8 FP. It doesn’t seem right that there would be 4 “modules” in an 8-core processor. What are the other 4 cores doing? Or, if we’re really differentiating between cores and modules, what are the 8 cores themselves doing?

        • Game_boy
        • 10 years ago

        John Fruehe has stated multiple times on Anandtech and AMDzone forums that this is the way it will happen. He is high enough up in AMD to have it correct.

        Each INT unit is what counts as a ‘core’. For definite.

          • UberGerbil
          • 10 years ago

          Seems right: if the int units are independently schedulable by the OS, then they’re rightfully considered cores — they just share an FP unit (which means if the threads getting scheduled are both FP instruction heavy, they’ll be stalling for each other… though from other things I’ve seen, it seems likely that the FP unit can do two 128bit SSE ops or one 256 AVX op, so the second thread will only be stalled in cases where at least one of the two cores is executing AVX instructions). This is similar to the way Niagara T1 worked.

    • flip-mode
    • 10 years ago

    COD-MW2 – $60 for 5 – 6 hours? Most around here probably know that I am a cheapskate and I just don’t think that 5-6 hours is worth my money. And I don’t have the time to play anything but single-player games.

      • indeego
      • 10 years ago

      It’s a MP game first, SP game a very distant secondg{<.<}g

        • Krogoth
        • 10 years ago

        Correction, an intentionally crippled MP game.

          • SHOES
          • 10 years ago

          Correction a STILL fun crippled MP game

    • ssidbroadcast
    • 10 years ago

    Maybe this will take my mind off things tomorrow morning.

    • Meadows
    • 10 years ago

    I loved the airport scene in CoD 6, it was a creepy touch.

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