Slicing and dicing: StarCraft II
The GeForces are the champs at avoiding long frame latencies in SC2, in relative terms. However, we're still seeing hundreds of frames over 50 ms during our 33-minute test session, even from the fastest solutions. There may be a CPU- or system-level performance limitation coming into play here. Still, a faster graphics subsystem will help quite a bit in avoiding slowdowns.
Even with all of the funkiness going on with frame time variance for some of single- and multi-GPU solutions, our 99th-percentile frame latency results track pretty closely with the FPS averages. Several corrections come with the change of focus, though. The latency-sensitive metric drops the Radeon HD 6970 to the bottom of the heap, for one. Also, in spite of its funky stair-step pattern, the GTX 580 rises in the rankings, moving ahead of even the Radeon HD 6990, whose own funny pattern of variance includes more frames at higher latencies. Finally, the GTX 580 SLI rig retains its overall performance lead, but its margin of victory over the rest of the field narrows substantially.
|Report: Intel Inside co-marketing program will get a budget cut||4|
|Gingerbread House Day Shortbread||12|
|iMac Pro details and release date come into focus||33|
|Radeon Software Adrenalin Edition: an overview||17|
|Tuesday deals: NVMe storage, a GeForce GTX 1080 Ti, and more||7|
|Intel 15.60 IGP drivers are sitting pretty for Okami HD||6|
|Synaptics Clear ID FS9500 fingerprint sensors slip under phone screens||20|
|TR's 2017 Christmas giveaway: goodies from MSI, Antec, and OCZ||30|
|VESA DisplayHDR attempts to demystify HDR-capable monitors||22|
|Full disclosure: while I work for Intel; the opinions I express here are my own I think I understanding the issue you ran into. For the Braswell platf...||+20|