As with Crysis 2, our BF3 test sessions were 60-seconds long to keep them easily repeatable. We tested at BF3's high-quality presets, again at 1920x1080.
You know how some people say that CPUs don't matter for gaming performance, since they're all fast enough these days? Here's a case where that's actually true. Have a look at all of our metrics, and they all agree.
Any of these CPUs will spit out 99% of the frames rendered at a near-constant 60 FPS rate in BF3. The few spikes we do see don't add up to much of anything, with roughly a tenth of a second spent rendering beyond our 16.7-ms cutoff, generally.
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|be quiet! displays its Dark Rock 4 and Dark Rock Pro 4 coolers||19|
|EVGA teases its 2200-W power supply and Z10 keyboard at CES||24|
|Intel acknowledges Haswell and Broadwell reboots after patches||43|
|AMD will issue optional Ryzen and Epyc microcode updates for Spectre||22|
|Intel promises speedy exploit patches in its Security-First Pledge||15|
|ECS displays diminutive Liva-series systems at CES||5|
|Intel studies the performance impact of Meltdown fixes||52|
|Sony puts a projector into a table and a speaker into a TV at CES||6|
|I brought balance to the Force meme by making everything +/- 58, sadly it's been ruined now. :(||+9|