The TR Podcast 128: Rough surfaces and a change for Catalyst
After a quick listener mail question to kick things off, we opine on Microsoft’s upcoming Surface Pro and the appeal of tablets versus consumer laptops. Then, Scott’s frame time crusade continues as AMD updates its Catalyst drivers and other tech press outlets add to the conversation. Finally, our panel discusses the potential of local game streaming with Nvidia’s Project Shield and other technologies.
Send in listener mail, and we’ll answer on the podcast. – [email protected]
Listener mail: Frame time on dual GPUs? – from Shaun – (0:02:26):
“This question is for Damage. It has been awhile since you went “inside the second” on multi-GPU configurations, but there are still a couple of tests that I think are worth exploring. I was wondering if you could do a newfangled frame time measurement on a 4GB GTX 680 SLI configuration to see how it compares to 2GB GTX 680s in SLI. Is it possible the larger frame buffer would actually make a big difference? Another thing I’ve been wondering about is if overclocking one GPU and not the other would actually bring the microstuttering up or down. It is possible to have them at different clock speeds, isn’t it? Just a thought.”
On the marginalization of consumer laptops – (0:22:43) – Read more
As the second turns: further developments – (0:38:43) – Read more
Local game streaming: Coming soon from the PC – (0:44:11) – Read more
That’s all, folks! We’ll see you on the next episode.