mClassic and Last-generation consoles
Let’s fast-forward a few years and see what the mClassic does to PlayStation 3 games. If the results from the Xbox is any indication, I think we’re in for a treat. We’ll look at a couple games games to get a feel for how it performs. Unfortunately, I couldn’t capture images via HDMI on the PlayStation 3, because there’s no way to turn off HDCP and RECentral 4 wouldn’t play ball. Instead, I busted out my HD Retrovision PS2/PS3 YPbPr component cable, which puts out an excellent analog signal. I piped that into the same converter used by the Xbox and got some pretty clean images.
The PS3’s library has plenty of 3D action games, and perhaps the most well-known series on the console is Uncharted. First we’ll take a look at Uncharted 3: Drake’s Deception, which is my personal favorite entry on PS3. The game’s early interactive tutorial had a couple of scenes where the action stops, so flipping the effect on and off and capturing it on camera was easy.
Uncharted 3 processed by the mClassic. The device’s mix of filters does very well here.
When you look at high-contrast areas of these images, the upscaling and sharpening effects are very apparent, but the antialiasing less so. You’re not going to mistake the game for its PS4 port, but the image looks better with the mClassic than without. Look at the angry guy sitting down on the right. While there aren’t any extra details, his face isn’t a muddy mess. Unlike the retro consoles, the mClassic doesn’t seem to add any over-sharpening halos or artifacts, and the antialiasing looks pretty nice. I think this is a win for the mClassic.
Disgaea D2: A Brighter Darkness‘s art employs 2D sprites on basic 3D backgrounds. The sprites look nice at 720p all by themselves, and the character portraits during conversations feature a lot of detail. Will the mClassic antialias and sharpen these images to fool your eyes into seeing extra detail, or turn them into a colorful disaster?
Disgaea D2 unprocessed. The 720p graphics are sharp as a tack, considering the relatively low resolution.
Disgaea D2 processed by the mClassic. Again, the dongle acquits itself nicely.
Fortunately, the mClassic does well with these images. It pulls out just enough of the rough edges to make the portraits pop without turning the sprites into an over-sharpened swath of colors. Even the low-fidelity backgrounds look better with sharpened textures. For PlayStation 3 or (by extension) Xbox 360 owners, the mClassic won’t beef up frame rates, but it does a nice job giving what’s there new life.