Devil May Cry V (DirectX 12)
Our second game from Capcom, Devil May Cry V, uses the company’s much-more-modern RE Engine. Given that there’s so much less going on in any given scene than in Monster Hunter World, more detail can be placed on every object, animation, and environment, and it shows—this game is stunning. We tested by running Secret Mission 1 over and over to get reliable, consistent results.
While the gap isn’t as large as with the last title, the story in DMC V is much the same for the Green team. The RTX 2080 Super screams past everyone else, while the RTX 2070 Super dukes it out with the GTX 1080 Ti. The RTX 2060 Super acquits itself better in this game than in Ubisoft’s game, though.
By contrast, the Radeon RX 5700 and its XT sibling don’t do quite as well here. Both cards’ 99th-percentile time falls below the 16.7-ms mark that would indicate a solid 60 FPS despite that their average framerates are higher than that. These results are a little surprising given that AMD has heavily promoted the RE engine games: Resident Evil VII, the RE2 remake, and even DMC V itself.
Still, it’s not like the Navi cards perform poorly. By contrast, both the GeForce GTX 1660 Ti and the Radeon RX 580 play DMC V even worse than their average framerates would indicate thanks to a healthy portion of hitching and stuttering. The situation is, as usual, worse on the Radeon RX 580. DMC V uses about 4GB of video RAM in 4K, so that’s very likely to be the issue there once again.
Poring over the threshold charts, it does appear as though our Radeon RX 5700 XT is closer to the RTX 2060 Super than the impression that their 99th-percentile frametimes might give. Neither card actually spends a significant amount of time below 60 FPS, and they’re not too far apart at the 11.11-ms (90 FPS) mark either. Subjectively, both cards run the game very well.
Perhaps the most interesting comparison for this game is that of the GTX 1080 Ti and the RTX 2070 Super. At the 11.11-ms threshold, the older Pascal chip is ahead, but when you flip over to the 120 FPS-equivalent 8.3-ms measure, the RTX 2070 Super is slightly in front. As more and more games move toward the newer graphics APIs, the prospect of purchasing a Turing GPU rather than a discounted old Pascal processor grows ever more enticing.