Grand Theft Auto V (DirectX 11)
Much as with Doom, we opted to test Grand Theft Auto V in 4K, owing to its relatively-advanced age. Even without enabling frame scaling or multi-sampling anti-aliasing, GTA V in high resolution is still a tough workout for modern graphics cards. We used the standard TR benchmark walking Franklin around the block and down the street near his aunt’s house on Forum Drive. Note that we don’t have any of the game’s “Advanced Graphics Settings” enabled, as those can have unpredictable effects on performance.
GTA V in 4K is more or less a solved problem for Nvidia’s high-end cards. Adjusting a few settings downward could easily take the GeForce RTX 2080 Super (and the last-generation GTX 1080 Ti) into 90-plus-FPS-land on these cards for those few folks with fast CPUs and high-refresh 4K monitors.
While on the face of it things look bad for the Radeon cards, keep in mind that all three of our top performers here are significantly outside of the RX 5700 XT’s intended price range. In fact, GTA V has always favored Nvidia hardware a fair bit, so these results are actually a bit ahead of what we’d expect from similarly-apportioned Vega GPUs. AMD has done well here.
In addition, I would like to direct readers’ attention to the ridiculously smooth frame time plots for the Navi-based Radeons. Perhaps Señor Damage’s influence has done some good for the red team. The Radeon RX 580 lags behind severely as usual, but we already knew that GTA V in 4K was an awfully big ask for Polaris. Its performance here, while weak, is actually smooth enough that it still feels reasonably playable. It probably runs GTA V better than the PlayStation 3 does, anyway.
As before, we’ll start our “time spent beyond” charts at the 16.7ms (60 FPS) mark, because the 33ms and 50ms charts are mostly blank. The two slower cards aside, only the base-model RX 5700 stumbles below 60 FPS much at all. Things change once you step up to the 11.1-ms (90 FPS) mark. Only the top two cards are really able to keep the game over 90 FPS much, and nobody manages 120 FPS. Let it be written: 2013’s GTA V can still be a system-smasher in 2019.